419 lines
No EOL
14 KiB
Lua
419 lines
No EOL
14 KiB
Lua
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local XUiAnnouncement = XLuaUiManager.Register(XLuaUi, "UiAnnouncement")
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local XUiGridAnnouncementBtn = require("XUi/XUiAnnouncement/XUiGridAnnouncementBtn")
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local XHtmlHandler = require("XUi/XUiGameNotice/XHtmlHandler")
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local CsVector2 = CS.UnityEngine.Vector2
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local GameNoticeType = XDataCenter.NoticeManager.GameNoticeType
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--- 页签下标
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---@field GameNotice number 游戏公告下标
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---@field ActivityNotice number 活动公告下标
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local NoticeTag = {
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GameNotice = 1,
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ActivityNotice = 2,
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LinkNotice = 3
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}
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--- 标题等级
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---@field LevelOne number 一级标题
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---@field LevelTwo number 二级标题
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local TitleLevel = {
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LevelOne = "1",
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LevelTwo = "2"
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}
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local SortNoticeTag = { NoticeTag.GameNotice, NoticeTag.ActivityNotice, NoticeTag.LinkNotice }
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---@desc 页签下标索引公告类型
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---@field NoticeTag.ActivityNotice number 活动公告
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---@field NoticeTag.GameNotice number 游戏公告
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local TabTag2NoticeInfo = {
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[NoticeTag.ActivityNotice] = {
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Type = GameNoticeType.Activity,
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Name = XUiHelper.GetText("NoticeTypeTitle1")
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},
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[NoticeTag.GameNotice] = {
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Type = GameNoticeType.Game,
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Name = XUiHelper.GetText("NoticeTypeTitle2")
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},
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[NoticeTag.LinkNotice] = {
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Type = GameNoticeType.Link,
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Name = XUiHelper.GetText("JPNoticeTypeTitle3")
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}
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}
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local HtmlContent = {}
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function XUiAnnouncement:OnAwake()
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self:InitCb()
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self:InitUi()
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end
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function XUiAnnouncement:OnStart(noticeType, defaultSelectId)
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local selectIndex = self:GetIndexByNoticeType(noticeType)
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selectIndex = self:GetValidIndex(selectIndex)
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if not selectIndex then
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self:Close()
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XUiManager.TipText("NoInGameNotice")
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end
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self.DefaultSelectId = defaultSelectId
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self.PanelTopTabGroup:SelectIndex(selectIndex)
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end
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function XUiAnnouncement:InitCb()
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self.BtnTanchuangCloseBig.CallBack = function() self:Close() end
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end
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function XUiAnnouncement:InitUi()
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self.SpecialSoundMap = {}
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self.AutoCreateListeners = {}
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--动态列表
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self.DynamicTable = XDynamicTableNormal.New(self.PanelTjTabEx)
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self.DynamicTable:SetDelegate(self)
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self.DynamicTable:SetProxy(XUiGridAnnouncementBtn, handler(self, self.OnSelectGrid))
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self.GridBtn.gameObject:SetActiveEx(false)
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--页签
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self.BtnTabs = {}
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for key, idx in ipairs(SortNoticeTag) do
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local ui = idx == 1 and self.BtnPayTab or XUiHelper.Instantiate(self.BtnPayTab, self.PanelTopTabGroup.transform)
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local btn = ui:GetComponent("XUiButton")
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btn:SetNameByGroup(0, TabTag2NoticeInfo[idx].Name)
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btn:SetNameByGroup(1, string.format("%02d", idx))
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btn.gameObject.name = string.format("Btn%s", key)
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btn.gameObject:SetActiveEx(true)
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local noticeType = TabTag2NoticeInfo[idx].Type
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btn:SetDisable(not XDataCenter.NoticeManager.CheckHaveNotice(noticeType))
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table.insert(self.BtnTabs, btn)
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end
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self.PanelTopTabGroup:Init(self.BtnTabs, function(index) self:OnSelectTag(index) end)
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self.WebViewPosCache = {}
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---@type UnityEngine.UI.ScrollRect
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local panelWebView = self.ParagraphContent.parent.parent.transform:GetComponent("ScrollRect")
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if not XTool.UObjIsNil(panelWebView) then
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panelWebView.onValueChanged:AddListener(handler(self, self.OnWebViewScroll))
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end
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self.PanelWebView = panelWebView
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end
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function XUiAnnouncement:RefreshChildView(index)
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local noticeType = TabTag2NoticeInfo[index].Type
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if not XDataCenter.NoticeManager.CheckHaveNotice(noticeType) then
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XUiManager.TipText("NoInGameNotice")
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return
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end
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local noticeInfo = XDataCenter.NoticeManager.GetInGameNoticeMap(noticeType)
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self.NoticeInfo = noticeInfo
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local tmpIdx
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if self.DefaultSelectId then
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for idx, info in ipairs(noticeInfo) do
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if info.Id == self.DefaultSelectId then
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tmpIdx = idx
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self.DefaultSelectId = nil
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end
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end
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end
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self.NoticeIndex = tmpIdx and tmpIdx or XDataCenter.NoticeManager.GetShowNoticeIndex(noticeType)
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self.DynamicTable:SetDataSource(noticeInfo)
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self.DynamicTable:ReloadDataSync(self.NoticeIndex)
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end
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function XUiAnnouncement:RefreshWebView(url)
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self.WebUrl = url
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if HtmlContent[url] then
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self:ShowHtml(HtmlContent[url])
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return
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end
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self.ImgLoading.gameObject:SetActiveEx(true)
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XLuaUiManager.SetMask(true)
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local request = CS.XUriPrefixRequest.Get(url)
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CS.XTool.WaitCoroutine(request:SendWebRequest(), function()
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XLuaUiManager.SetMask(false)
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if request.isNetworkError or request.isHttpError then
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return
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end
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local content = request.downloadHandler.text
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if string.IsNilOrEmpty(content) then
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return
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end
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request:Dispose()
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local html = XHtmlHandler.Deserialize(content)
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if not html then
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XLog.Error("html deserialize error, html is empty! " .. url)
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return
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end
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HtmlContent[url] = html
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self.ImgLoading.gameObject:SetActiveEx(false)
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self:ShowHtml(html)
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end)
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end
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function XUiAnnouncement:ShowHtml(html)
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self:ClearAllElement()
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for _, value in ipairs(html or {}) do
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if value.Type == XHtmlHandler.ParagraphType.Text then
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value.Obj = self:CreateTxt(value.Param, value.Data, value.SourceData, value.FontSize)
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else
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value.Obj = self:CreateImg(value.Data)
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end
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end
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CS.UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(self.ParagraphContent)
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local cachePos = self.WebViewPosCache[self.WebUrl]
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cachePos = cachePos and cachePos or CS.UnityEngine.Vector2.zero
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self.ParagraphContent.anchoredPosition = cachePos
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self.Html = html
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end
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function XUiAnnouncement:GetAutoKey(uiNode, eventName)
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if not uiNode then
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return
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end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiAnnouncement:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then
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return
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end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiPanelWorldChatMyMsgItem:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiAnnouncement:ClearAllElement()
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if not self.Html then
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return
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end
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for _, value in pairs(self.Html or {}) do
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if value.Obj then
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CS.UnityEngine.Object.DestroyImmediate(value.Obj.gameObject)
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end
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end
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end
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function XUiAnnouncement:CreateTxt(param, data, sourceData, fontSize)
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local parent = self.ParagraphContent
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local textComponent, obj = self:GetTextAndObj(param, parent)
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textComponent.fontSize = fontSize or XHtmlHandler.FontSizeMap["large"]
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textComponent.lineSpacing = 1.0
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local width = parent.rect.width
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local layout = textComponent.cachedTextGeneratorForLayout
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local setting = textComponent:GetGenerationSettings(CsVector2(width, 0))
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local height = math.ceil(layout:GetPreferredHeight(CS.XTool.ReplaceNoBreakingSpace(sourceData), setting) / textComponent.pixelsPerUnit) + textComponent.fontSize * (textComponent.lineSpacing - 1)
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textComponent.rectTransform.sizeDelta = CsVector2(width, height)
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textComponent.text = data
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self:RegisterListener(textComponent, "onHrefClick", self.OnBtnHrefClick)
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local align
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local _, _, styleParam = string.find(param, "style=\"(.-)\"")
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if styleParam then
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_, _, align = string.find(styleParam, "text%-align:(.-);")
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if align then
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align = XHtmlHandler.RemoveBlank(align)
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textComponent.alignment = XHtmlHandler.AlignMap[align]
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end
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end
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if not align then
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_, _, align = string.find(param, "align=\"(.-)\"")
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if align then
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align = XHtmlHandler.RemoveBlank(align)
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textComponent.alignment = XHtmlHandler.AlignMap[align]
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end
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end
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return obj
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end
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function XUiAnnouncement:OnBtnHrefClick(str)
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local skipId = tonumber(str)
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if skipId then
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XFunctionManager.SkipInterface(skipId)
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else
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if string.find(str, "pgr3rd") ~= nil then -- 日服H5拉人活动
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--local uid = XLoginManager.GetUserId()
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local uid = XPlayer.Id
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if uid and uid ~= "" then
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CS.UnityEngine.Application.OpenURL(str.."?uid="..uid)
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return
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end
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end
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CS.UnityEngine.Application.OpenURL(str)
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end
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end
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function XUiAnnouncement:GetTextAndObj(param, parent)
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local _, _, titleLevel = string.find(param, "h(%d)")
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local textComponent, obj
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if titleLevel == TitleLevel.LevelOne then
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obj = XUiHelper.Instantiate(self.ImgMainTittle, parent)
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textComponent = obj.transform:Find("Txt01"):GetComponent("XUiHrefText")
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obj.gameObject:SetActiveEx(true)
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textComponent.gameObject:SetActiveEx(true)
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elseif titleLevel == TitleLevel.LevelTwo then
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obj = XUiHelper.Instantiate(self.ImgSecondTittle, parent)
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textComponent = obj.transform:Find("Txt03"):GetComponent("XUiHrefText")
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obj.gameObject:SetActiveEx(true)
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textComponent.gameObject:SetActiveEx(true)
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else
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textComponent = XUiHelper.Instantiate(self.Txt02, parent):GetComponent("XUiHrefText")
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textComponent.gameObject:SetActiveEx(true)
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obj = textComponent
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end
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return textComponent, obj
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end
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function XUiAnnouncement:CreateImg(tex)
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local parent = self.ParagraphContent
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local ui = XUiHelper.Instantiate(self.Img, parent)
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ui.gameObject:SetActiveEx(true)
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ui.texture = tex
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local width = parent.rect.width
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local height = math.floor(width * tex.height / tex.width)
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ui.rectTransform.sizeDelta =CsVector2(width, height)
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return ui
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end
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---@desc 获取有内容的公告下标
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---@param index number 可不填
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function XUiAnnouncement:GetValidIndex(index)
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local valid = XTool.IsNumberValid(index)
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if valid then
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local noticeType = TabTag2NoticeInfo[index].Type
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local hasNotice = XDataCenter.NoticeManager.CheckHaveNotice(noticeType)
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if hasNotice then
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return index
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end
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end
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for _, idx in ipairs(SortNoticeTag) do
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local noticeType = TabTag2NoticeInfo[idx].Type
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local hasNotice = XDataCenter.NoticeManager.CheckHaveNotice(noticeType)
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if hasNotice then
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return idx
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end
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end
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return nil
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end
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function XUiAnnouncement:OnDynamicTableEvent(evt, index, grid)
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if evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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grid:Refresh(self.NoticeInfo[index])
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elseif evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RELOAD_COMPLETED then
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if XTool.IsNumberValid(self.NoticeIndex) then
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local selectGrid = self.DynamicTable:GetGridByIndex(self.NoticeIndex)
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if selectGrid then
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selectGrid:OnBtnClick()
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end
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end
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elseif evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RECYCLE then
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grid:SetSelect(false)
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end
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end
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function XUiAnnouncement:GetIndexByNoticeType(noticeType)
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if not noticeType or noticeType < 0 then
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return GameNoticeType.Game
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end
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for idx, info in pairs(TabTag2NoticeInfo) do
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if info.Type == noticeType then
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return idx
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end
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end
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return GameNoticeType.Game
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end
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function XUiAnnouncement:CheckTabRedPoint()
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for _, idx in ipairs(SortNoticeTag) do
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local noticeType = TabTag2NoticeInfo[idx].Type
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local btn = self.BtnTabs[idx]
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btn:ShowReddot(XDataCenter.NoticeManager.CheckInGameNoticeRedPoint(noticeType))
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end
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end
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--region ------------------UI事件 start-------------------
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function XUiAnnouncement:OnSelectTag(index)
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if index == self.TabIndex then
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return
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end
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self:CheckTabRedPoint()
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local noticeType = TabTag2NoticeInfo[index].Type
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if noticeType == GameNoticeType.Link then
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self:PlayAnimation("QieHuanUp")
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self.TabIndex = index
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self.LastGrid = nil
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self.PanelTjTabEx.gameObject:SetActiveEx(false)
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self.ParagraphContent.gameObject:SetActiveEx(false)
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self:OpenOneChildUi("UiActivityBaseLink")
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return
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end
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if not XDataCenter.NoticeManager.CheckHaveNotice(noticeType) then
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XUiManager.TipText("NoInGameNotice")
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return
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end
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self.PanelTjTabEx.gameObject:SetActiveEx(true)
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self.ParagraphContent.gameObject:SetActiveEx(true)
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if XLuaUiManager.IsUiShow("UiActivityBaseLink") then
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self:CloseChildUi("UiActivityBaseLink")
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end
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self:PlayAnimation("QieHuanUp")
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self.TabIndex = index
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self.LastGrid = nil
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self:RefreshChildView(self.TabIndex)
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end
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function XUiAnnouncement:OnSelectGrid(grid)
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if self.LastGrid then
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self.LastGrid:SetSelect(false)
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end
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self.PanelWebView:StopMovement()
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self:CheckTabRedPoint()
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self:PlayAnimation("QiehuanLeft")
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self.LastGrid = grid
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self:RefreshWebView(grid.Info.Content[1].Url)
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end
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---@param vec2 UnityEngine.Vector2
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function XUiAnnouncement:OnWebViewScroll(vec2)
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if string.IsNilOrEmpty(self.WebUrl) then
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return
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end
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self.WebViewPosCache[self.WebUrl] = self.ParagraphContent.anchoredPosition
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end
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--endregion------------------UI事件 finish------------------ |