136 lines
No EOL
3.8 KiB
Lua
136 lines
No EOL
3.8 KiB
Lua
local XUiDlcHuntUtil = require("XUi/XUiDlcHunt/XUiDlcHuntUtil")
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---@class XViewModelDlcHuntCharacter
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local XViewModelDlcHuntCharacter = XClass(nil, "XViewModelDlcHuntCharacter")
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function XViewModelDlcHuntCharacter:Ctor()
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self._CharacterId = XDataCenter.DlcHuntCharacterManager.GetFightCharacterId()
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end
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function XViewModelDlcHuntCharacter:OnStart()
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end
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function XViewModelDlcHuntCharacter:OnDestroy()
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end
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---@param character XDlcHuntCharacter
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function XViewModelDlcHuntCharacter:SetCharacter(character)
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self._CharacterId = character:GetCharacterId()
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end
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function XViewModelDlcHuntCharacter:GetCharacterId()
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return self._CharacterId
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end
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---@param character XDlcHuntCharacter
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function XViewModelDlcHuntCharacter:IsSelected(character)
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return self:GetCharacterId() == character:GetCharacterId()
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end
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function XViewModelDlcHuntCharacter:GetDataProvider()
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local allCharacter = XDataCenter.DlcHuntCharacterManager.GetCharacterList()
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return allCharacter
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end
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function XViewModelDlcHuntCharacter:GetSelectedIndex()
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local characterId = self:GetCharacterId()
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local allCharacter = self:GetDataProvider()
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for i = 1, #allCharacter do
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local character = allCharacter[i]
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if character:IsCharacter(characterId) then
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return i
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end
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end
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return 1
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end
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function XViewModelDlcHuntCharacter:IsCharacterFighting()
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return self:GetCharacterId() == XDataCenter.DlcHuntCharacterManager.GetFightCharacterId()
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end
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function XViewModelDlcHuntCharacter:GetCharacterName()
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return self:GetCharacter():GetName()
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end
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function XViewModelDlcHuntCharacter:GetCharacterNameEn()
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return self:GetCharacter():GetNameEn()
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end
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function XViewModelDlcHuntCharacter:GetCharacterEnergy()
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return self:GetCharacter():GetElementIconList()
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end
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function XViewModelDlcHuntCharacter:GetWeaponIcon()
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return XDlcHuntCharacterConfigs.GetCharacterWeaponIcon(self:GetCharacterId())
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end
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function XViewModelDlcHuntCharacter:GetWeaponName()
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return XDlcHuntCharacterConfigs.GetCharacterWeaponName(self:GetCharacterId())
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end
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function XViewModelDlcHuntCharacter:GetElementIcon()
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return XDlcHuntCharacterConfigs.GetCharacterElementIcon(self:GetCharacterId())
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end
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function XViewModelDlcHuntCharacter:GetElementName()
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return XDlcHuntCharacterConfigs.GetCharacterElementName(self:GetCharacterId())
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end
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function XViewModelDlcHuntCharacter:GetCharacter()
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return XDataCenter.DlcHuntCharacterManager.GetCharacter(self._CharacterId)
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end
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function XViewModelDlcHuntCharacter:GetAttrTable4Display(justBaseAttr)
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return self:GetCharacter():GetAttrTable4Display(justBaseAttr)
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end
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---@return XDlcHuntChipGroup
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function XViewModelDlcHuntCharacter:GetChipGroup()
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local character = self:GetCharacter()
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if not character then
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return false
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end
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return character:GetChipGroup()
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end
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function XViewModelDlcHuntCharacter:RequestFight()
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local character = self:GetCharacter()
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if not character then
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return
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end
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XDataCenter.DlcHuntCharacterManager.RequestSetFightCharacter(character)
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end
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function XViewModelDlcHuntCharacter:GetDataModel()
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local character = self:GetCharacter()
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if not character then
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return
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end
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return character:GetDataModel()
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end
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function XViewModelDlcHuntCharacter:GetCharacterIcon()
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return self:GetCharacter():GetIcon()
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end
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function XViewModelDlcHuntCharacter:GetChipGroupAmount()
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local group = self:GetChipGroup()
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if not group then
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return 0, XDlcHuntChipConfigs.CHIP_GROUP_CHIP_AMOUNT
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end
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return group:GetAmount(), group:GetCapacity()
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end
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function XViewModelDlcHuntCharacter:GetChipGroupName()
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local group = self:GetChipGroup()
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if not group then
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return ""
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end
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return group:GetName()
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end
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function XViewModelDlcHuntCharacter:GetSkill()
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return XDlcHuntSkillConfigs.GetData4Display(self:GetCharacter())
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end
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return XViewModelDlcHuntCharacter |