172 lines
6.8 KiB
Lua
172 lines
6.8 KiB
Lua
local XUiFunbenKoroTutorial = XLuaUiManager.Register(XLuaUi, "UiFunbenKoroTutorial")
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local XUiPanelFubenKoroStage = require("XUi/XUiNewChar/XUiPanelFubenKoroStage")
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function XUiFunbenKoroTutorial:OnAwake()
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self:InitAutoScript()
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self.RedPointBtnChallengeId = XRedPointManager.AddRedPointEvent(self.BtnChallenge, self.RefreshBtnChallengeRedDot, self, {
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XRedPointConditions.Types.CONDITION_KOROMCHARACTIVITYCHALLENGERED,
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})
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self.RedPointBtnTeachingId = XRedPointManager.AddRedPointEvent(self.BtnTeaching, self.RefreshBtnTeachingRedDot, self, {
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XRedPointConditions.Types.CONDITION_KOROMCHARACTIVITYTEACHINGRED,
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})
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self.PanelRoot = self.PanelStageRoot.parent:Find("PanelRoot")
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end
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function XUiFunbenKoroTutorial:OnStart(actId)
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XLuaUiManager.SetMask(true)
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self:PlayAnimation("AnimSwitch", function()
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XLuaUiManager.SetMask(false)
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end)
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self.Id = actId
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self.CurPanelStage = XDataCenter.FubenNewCharActivityManager.GetKoroLastOpenPanel() or XFubenNewCharConfig.KoroPanelType.Normal
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self.ActivityCfg = XFubenNewCharConfig.GetDataById(self.Id)
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self.ActivityEndTime = XFunctionManager.GetEndTimeByTimeId(self.ActivityCfg.TimeId)
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self:InitPanel()
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end
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function XUiFunbenKoroTutorial:OnEnable()
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self:CheckRedPoint()
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self:SwitchPanelStage(self.CurPanelStage)
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self:StartActivityTimer()
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end
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function XUiFunbenKoroTutorial:OnDisable()
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self:CloseActivityTimer()
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end
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function XUiFunbenKoroTutorial:InitPanel()
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--self.TxtActivityName.text = self.ActivityCfg.Name
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self.FubenGo = self.PanelStageRoot:LoadPrefab(self.ActivityCfg.FubenPrefab)
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self.FubenGo.gameObject:SetActiveEx(false)
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self.PanelStageKoro = XUiPanelFubenKoroStage.New(self, self.FubenGo, self.ActivityCfg, XFubenNewCharConfig.KoroPanelType.Teaching)
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self.FubenChallengeGo = self.PanelChallengeStageRoot:LoadPrefab(self.ActivityCfg.FubenChallengePrefab)
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self.FubenChallengeGo.gameObject:SetActiveEx(false)
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self.PanelStageKoroChallenge = XUiPanelFubenKoroStage.New(self, self.FubenChallengeGo, self.ActivityCfg, XFubenNewCharConfig.KoroPanelType.Challenge)
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end
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--按钮红点
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function XUiFunbenKoroTutorial:CheckRedPoint()
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XRedPointManager.Check(self.RedPointBtnChallengeId)
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XRedPointManager.Check(self.RedPointBtnTeachingId)
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self.BtnChapter:ShowReddot(false)
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end
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--活动时间的定时器开启与关闭
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function XUiFunbenKoroTutorial:StartActivityTimer()
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local now = XTime.GetServerNowTimestamp()
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self.TxtDay.text = XUiHelper.GetTime(self.ActivityEndTime - now, XUiHelper.TimeFormatType.ACTIVITY)
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self:CloseActivityTimer()
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self.TimerId = XScheduleManager.ScheduleForever(function()
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self:RefreshActivityTime()
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end, XScheduleManager.SECOND, 0)
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end
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function XUiFunbenKoroTutorial:RefreshActivityTime()
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local now = XTime.GetServerNowTimestamp()
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if now > self.ActivityEndTime then
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XUiManager.TipText("KoroCharacterActivityEnd")
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self:CloseActivityTimer()
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XLuaUiManager.RunMain()
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return
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end
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self.TxtDay.text = XUiHelper.GetTime(self.ActivityEndTime - now, XUiHelper.TimeFormatType.ACTIVITY)
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end
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function XUiFunbenKoroTutorial:CloseActivityTimer()
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if self.TimerId then
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XScheduleManager.UnSchedule(self.TimerId)
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self.TimerId = nil
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end
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end
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--切换到挑战界面或者教学关界面
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function XUiFunbenKoroTutorial:SwitchPanelStage(panelStage)
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XDataCenter.FubenNewCharActivityManager.SetKoroLastOpenPanel(panelStage)
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if panelStage ~= XFubenNewCharConfig.KoroPanelType.Normal then
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self.PanelMain.gameObject:SetActiveEx(false)
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self.PanelSpine.gameObject:SetActiveEx(false)
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self.PanelRoot.gameObject:SetActiveEx(false)
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self.PanelEffect.gameObject:SetActiveEx(false)
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if panelStage == XFubenNewCharConfig.KoroPanelType.Teaching then
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self.PanelStageKoro:OnShow(panelStage)
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elseif panelStage == XFubenNewCharConfig.KoroPanelType.Challenge then
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self.PanelStageKoroChallenge:OnShow(panelStage)
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end
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self.CurPanelStage = panelStage
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else
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if self.PanelStageKoro:CheckCanClose() and self.PanelStageKoroChallenge:CheckCanClose() then
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self.PanelMain.gameObject:SetActiveEx(true)
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self.PanelSpine.gameObject:SetActiveEx(true)
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self.PanelRoot.gameObject:SetActiveEx(true)
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self.PanelEffect.gameObject:SetActiveEx(true)
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self.PanelStageKoro:OnHide()
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self.PanelStageKoroChallenge:OnHide()
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self.CurPanelStage = panelStage
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self:CheckRedPoint()
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XLuaUiManager.SetMask(true)
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self:PlayAnimation("AnimSwitch", function()
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XLuaUiManager.SetMask(false)
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end)
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end
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end
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end
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--按钮绑定事件
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function XUiFunbenKoroTutorial:InitAutoScript()
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
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self.BtnChapter.CallBack = function() self:OnBtnChapterClick() end
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self.BtnTeaching.CallBack = function() self:OnBtnTeachingClick() end
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self.BtnChallenge.CallBack = function() self:OnBtnChallengeClick() end
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self.BtnDetails.CallBack = function() self:OnBtnDetailsClick() end
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self.BtnCultivate.CallBack = function() self:OnBtnCultivateClick() end
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self.BtnObtain.CallBack = function() self:OnBtnObtainClick() end
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end
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function XUiFunbenKoroTutorial:OnBtnBackClick()
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if self.CurPanelStage == XFubenNewCharConfig.KoroPanelType.Normal then
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XDataCenter.FubenNewCharActivityManager.SetKoroLastOpenPanel(self.CurPanelStage)
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self:Close()
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return
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end
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self:SwitchPanelStage(XFubenNewCharConfig.KoroPanelType.Normal)
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end
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function XUiFunbenKoroTutorial:OnBtnMainUiClick()
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XDataCenter.FubenNewCharActivityManager.SetKoroLastOpenPanel(XFubenNewCharConfig.KoroPanelType.Normal)
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XLuaUiManager.RunMain()
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end
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function XUiFunbenKoroTutorial:OnBtnChapterClick()
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XFunctionManager.SkipInterface(self.ActivityCfg.SkipIdJZ)
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end
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function XUiFunbenKoroTutorial:OnBtnTeachingClick()
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self:SwitchPanelStage(XFubenNewCharConfig.KoroPanelType.Teaching)
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end
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function XUiFunbenKoroTutorial:OnBtnChallengeClick()
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self:SwitchPanelStage(XFubenNewCharConfig.KoroPanelType.Challenge)
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end
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function XUiFunbenKoroTutorial:OnBtnDetailsClick()
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XLuaUiManager.Open("UiCharacterDetail", self.ActivityCfg.CharacterId)
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end
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function XUiFunbenKoroTutorial:OnBtnCultivateClick()
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XFunctionManager.SkipInterface(self.ActivityCfg.SkipIdChar)
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end
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function XUiFunbenKoroTutorial:OnBtnObtainClick()
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XFunctionManager.SkipInterface(self.ActivityCfg.SkipIdDraw)
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end
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function XUiFunbenKoroTutorial:RefreshBtnChallengeRedDot(count)
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self.BtnChallenge:ShowReddot(count >= 0)
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end
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function XUiFunbenKoroTutorial:RefreshBtnTeachingRedDot(count)
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self.BtnTeaching:ShowReddot(count >= 0)
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end
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