PGRData/Script/matrix/xui/xuimoneyreward/XUiPanelRewardGird.lua

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Lua
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XUiPanelRewardGird = XClass(nil, "XUiPanelRewardGird")
function XUiPanelRewardGird:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.GridList = {}
XTool.InitUiObject(self)
self:InitAutoScript()
self.GridCommon.gameObject:SetActive(false)
end
--设置内容
function XUiPanelRewardGird:SetupContent(config)
local curLevel = XDataCenter.BountyTaskManager.GetBountyTaskInfoRankLevel()
self.TxtValue.text = config.RankName
self.ImgCur.gameObject:SetActive(curLevel == config.RankLevel)
self:SetupReward(config.RewardId)
self.RImgIcon:SetRawImage(config.RankIcon)
--MoneyTaskIcon3
end
--设置奖励
function XUiPanelRewardGird:SetupReward(rewardId)
local rewards = XRewardManager.GetRewardList(rewardId)
if not rewards then
return
end
--显示的奖励
local start = 0
if rewards then
for i, item in ipairs(rewards) do
start = i
local grid
if self.GridList[i] then
grid = self.GridList[i]
else
local ui = CS.UnityEngine.Object.Instantiate(self.GridCommon)
grid = XUiGridCommon.New(self.Parent, ui)
grid.Transform:SetParent(self.PanelRewards, false)
self.GridList[i] = grid
end
grid:Refresh(item)
grid.GameObject:SetActive(true)
end
end
for j = start + 1, #self.GridList do
self.GridList[j].GameObject:SetActive(false)
end
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelRewardGird:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiPanelRewardGird:AutoInitUi()
-- self.TxtValue = self.Transform:Find("TxtValue"):GetComponent("Text")
-- self.TxtName = self.Transform:Find("TxtName"):GetComponent("Text")
-- self.PanelRewards = self.Transform:Find("PanelRewards")
-- self.GridCommon = self.Transform:Find("PanelRewards/GridCommon")
-- self.PanelSite = self.Transform:Find("PanelRewards/GridCommon/PanelSite")
-- self.TxtSite = self.Transform:Find("PanelRewards/GridCommon/PanelSite/TxtSite"):GetComponent("Text")
-- self.ImgCur = self.Transform:Find("ImgCur"):GetComponent("Image")
-- self.ImgQuality = self.Transform:Find("ImgQuality"):GetComponent("Image")
-- self.RImgIcon = self.Transform:Find("RImgIcon"):GetComponent("RawImage")
end
function XUiPanelRewardGird:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelRewardGird:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelRewardGird:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiPanelRewardGird:AutoAddListener()
end
-- auto
return XUiPanelRewardGird