129 lines
No EOL
4.6 KiB
Lua
129 lines
No EOL
4.6 KiB
Lua
local XUiGridParkourRole = XClass(nil, "XUiGridParkourRole")
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function XUiGridParkourRole:Ctor(ui)
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XTool.InitUiObjectByUi(self, ui)
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end
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function XUiGridParkourRole:Refresh(helperId, selectHelperId)
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self.HelperId = helperId
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self.GameObject.name = helperId
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local robotId = XMoeWarConfig.GetMoeWarPreparationHelperRobotId(helperId)
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local charId = XEntityHelper.GetCharacterIdByEntityId(robotId)
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self.ImgHeadIcon:SetRawImage(XMoeWarConfig.GetMoeWarPreparationHelperCirleIcon(helperId))
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self.TxtName.text = XEntityHelper.GetCharacterLogName(charId)
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local curMoodValue = XDataCenter.MoeWarManager.GetMoodValue(helperId)
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local moodUpLimit = XMoeWarConfig.GetPreparationHelperMoodUpLimit(helperId)
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local moodId = XMoeWarConfig.GetCharacterMoodId(curMoodValue)
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self.ImgMood:SetSprite(XMoeWarConfig.GetCharacterMoodIcon(moodId))
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self.ImgCurEnergy.fillAmount = curMoodValue / moodUpLimit
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self.TxtMoodAdd.text = curMoodValue
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self.ImgCurEnergy.color = XMoeWarConfig.GetCharacterMoodColor(moodId)
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self:SetSelect(helperId == selectHelperId)
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end
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function XUiGridParkourRole:SetSelect(isSelect)
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self.ImgSelect.gameObject:SetActiveEx(isSelect)
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end
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--=========================================类分界线=========================================--
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local XUiMoeWarParkourPerson = XLuaUiManager.Register(XLuaUi, "UiMoeWarParkourPerson")
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local MAX_SELECT_MEMBER = 1 --最大可选择人数
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function XUiMoeWarParkourPerson:OnAwake()
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self:InitCb()
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self:InitDynamicTable()
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end
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function XUiMoeWarParkourPerson:OnStart(helperId)
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self.DefaultHelperId = helperId
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self:SetupDynamicTable()
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end
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function XUiMoeWarParkourPerson:InitCb()
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self.BtnTanchuangClose.CallBack = function() self:Close() end
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self.BtnCancel.CallBack = function() self:Close() end
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self.BtnClose.onClick:AddListener( function() self:Close() end)
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self.BtnConfirm.CallBack = function()
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self:OnBtnConfirmClick()
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end
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self.DrdSort.onValueChanged:AddListener(function()
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self:SetupDynamicTable()
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end)
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end
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function XUiMoeWarParkourPerson:InitDynamicTable()
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self.DynamicTable = XDynamicTableNormal.New(self.PanelSelectList)
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self.DynamicTable:SetProxy(XUiGridParkourRole)
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self.DynamicTable:SetDelegate(self)
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self.DormSelectItem.gameObject:SetActiveEx(false)
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end
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function XUiMoeWarParkourPerson:OnDynamicTableEvent(evt, index, grid)
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if evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local curHelperId = XTool.IsNumberValid(self.CurrentIndex) and self.HelperIdList[self.CurrentIndex] or self.DefaultHelperId
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grid:Refresh(self.HelperIdList[index], curHelperId)
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elseif evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
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self:OnClickGridRole(index, grid)
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elseif evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RELOAD_COMPLETED then
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if XTool.IsNumberValid(self.DefaultHelperId) then
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for idx, roleId in ipairs(self.HelperIdList) do
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if roleId == self.DefaultHelperId then
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self.CurrentIndex = idx
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break
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end
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end
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end
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self:RefreshSelectCount()
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end
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end
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function XUiMoeWarParkourPerson:SetupDynamicTable()
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local type = self.DrdSort.value
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if self.DrdSortType == type then
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return
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end
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self.HelperIdList = XDataCenter.MoeWarManager.GetOwnHelperId(type)
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local isEmpty = XTool.IsTableEmpty(self.HelperIdList)
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self.ImgNonePerson.gameObject:SetActiveEx(isEmpty)
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self.DrdSortType = type
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self.DynamicTable:SetDataSource(self.HelperIdList)
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self.DynamicTable:ReloadDataSync(1)
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end
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function XUiMoeWarParkourPerson:OnClickGridRole(index, grid)
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if self.CurrentIndex == index then
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return
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end
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if XTool.IsNumberValid(self.CurrentIndex) then
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local oldGrid = self.DynamicTable:GetGridByIndex(self.CurrentIndex)
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--未找到的会被 DYNAMIC_GRID_ATINDEX 事件刷新
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if oldGrid then
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oldGrid:SetSelect(false)
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end
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end
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grid:SetSelect(true)
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self.CurrentIndex = index
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self:RefreshSelectCount()
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end
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function XUiMoeWarParkourPerson:OnBtnConfirmClick()
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if not XTool.IsNumberValid(self.CurrentIndex) then
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XUiManager.TipText("MoeWarParkourFightNotCharacter")
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return
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end
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local helperId = self.HelperIdList[self.CurrentIndex]
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self:EmitSignal("UpdateParkourEntityId", helperId)
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self:Close()
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end
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function XUiMoeWarParkourPerson:RefreshSelectCount()
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local count = XTool.IsNumberValid(self.CurrentIndex) and 1 or 0
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self.TxtSelectCount.text = string.format("%d/%d", count, MAX_SELECT_MEMBER)
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end |