37 lines
No EOL
1.1 KiB
Lua
37 lines
No EOL
1.1 KiB
Lua
local XUiGridKillZonePluginSlot = XClass(nil, "XUiGridKillZonePluginSlot")
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function XUiGridKillZonePluginSlot:Ctor(ui, clickCb)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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if self.BtnClick then self.BtnClick.CallBack = function() clickCb(self.Slot) end end
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self:SetSelect(false)
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end
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function XUiGridKillZonePluginSlot:Refresh(slot)
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self.Slot = slot
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local isLock = not XDataCenter.KillZoneManager.IsPluginSlotUnlock(slot)
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self.BtnClick:SetDisable(isLock)
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if not isLock then
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local pluginId = XDataCenter.KillZoneManager.GetSlotWearingPluginId(slot)
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if XTool.IsNumberValid(pluginId) then
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local icon = XKillZoneConfigs.GetPluginIcon(pluginId)
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self.RImgBuffIcon:SetRawImage(icon)
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self.RImgBuffIcon.gameObject:SetActiveEx(true)
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else
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self.RImgBuffIcon.gameObject:SetActiveEx(false)
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end
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end
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end
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function XUiGridKillZonePluginSlot:SetSelect(value)
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self.BuffSelect.gameObject:SetActiveEx(value)
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end
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return XUiGridKillZonePluginSlot |