69 lines
2.2 KiB
Lua
69 lines
2.2 KiB
Lua
local XUiPanelRankReward = XClass(nil, "XUiPanelRankReward")
|
||
local XUiGridBossRankReward = require("XUi/XUiFubenBossSingle/XUiGridBossRankReward")
|
||
|
||
function XUiPanelRankReward:Ctor(rootUi, ui)
|
||
self.GameObject = ui.gameObject
|
||
self.Transform = ui.transform
|
||
self.RootUi = rootUi
|
||
self.GridBossRankList = {}
|
||
XTool.InitUiObject(self)
|
||
self:AutoAddListener()
|
||
self.GridBossRankReward.gameObject:SetActive(false)
|
||
end
|
||
|
||
function XUiPanelRankReward:RegisterClickEvent(uiNode, func)
|
||
if func == nil then
|
||
XLog.Error("XUiPanelRankReward:RegisterClickEvent函数参数错误:参数func不能为空")
|
||
return
|
||
end
|
||
|
||
if type(func) ~= "function" then
|
||
XLog.Error("XUiPanelRankReward:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
|
||
end
|
||
|
||
local listener = function(...)
|
||
func(self, ...)
|
||
end
|
||
|
||
CsXUiHelper.RegisterClickEvent(uiNode, listener)
|
||
end
|
||
|
||
function XUiPanelRankReward:AutoAddListener()
|
||
self:RegisterClickEvent(self.BtnBlock, self.OnBtnBlockClick)
|
||
end
|
||
|
||
function XUiPanelRankReward:ShowPanel(levelType, myRankData)
|
||
local cfgs = XDataCenter.FubenBossSingleManager.GetRankRewardCfg(levelType)
|
||
for i = 1, #cfgs do
|
||
local grid = self.GridBossRankList[i]
|
||
if not grid then
|
||
local ui = CS.UnityEngine.Object.Instantiate(self.GridBossRankReward)
|
||
grid = XUiGridBossRankReward.New(self.RootUi, ui)
|
||
grid.Transform:SetParent(self.PanelRankContent, false)
|
||
self.GridBossRankList[i] = grid
|
||
end
|
||
|
||
grid:Refresh(cfgs[i], myRankData.MineRankNum, myRankData.MylevelType, myRankData.TotalCount)
|
||
grid.GameObject:SetActive(true)
|
||
end
|
||
|
||
for i = #cfgs + 1, #self.GridBossRankList do
|
||
self.GridBossRankList[i].GameObject:SetActive(false)
|
||
end
|
||
|
||
self.GameObject:SetActive(true)
|
||
self.RootUi:PlayAnimation("AnimRankRewardEnable")
|
||
end
|
||
|
||
function XUiPanelRankReward:OnBtnBlockClick()
|
||
self:HidePanel()
|
||
end
|
||
|
||
function XUiPanelRankReward:HidePanel()
|
||
self.GameObject:SetActive(false)
|
||
-- self.RootUi:PlayAnimation("AnimRankRewardDisable", function()
|
||
-- end)
|
||
end
|
||
|
||
return XUiPanelRankReward
|
||
|