225 lines
No EOL
4.9 KiB
Lua
225 lines
No EOL
4.9 KiB
Lua
XDynamicTableCurve = {}
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function XDynamicTableCurve.New(gameObject)
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if gameObject == nil then
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return nil
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end
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local dynamicTable = {}
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setmetatable(dynamicTable, { __index = XDynamicTableCurve })
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local imp = dynamicTable:Init(gameObject)
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if not imp then
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return nil
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end
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return dynamicTable
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end
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--初始化
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function XDynamicTableCurve:Init(gameObject)
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local imp = gameObject:GetComponent(typeof(CS.XDynamicTableCurve))
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if not imp then
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return false
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end
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self.Proxy = nil
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self.ProxyMap = {}
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self.ProxyImpMap = {}
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self.DataSource = {}
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self.DynamicEventDelegate = nil
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self.Imp = imp
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self.Imp.DynamicTableGridDelegate = function(event, index, grid)
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self:OnDynamicTableEvent(event, index, grid)
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end
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return true
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end
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--获取实体组件
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function XDynamicTableCurve:GetImpl()
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return self.Imp
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end
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--设置回调主体
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function XDynamicTableCurve:SetDelegate(delegate)
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if not self.Imp then
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return
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end
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-- self.Imp:SetDelegate(self)
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self.Delegate = delegate
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end
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--事件回调
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function XDynamicTableCurve:OnDynamicTableEvent(event, index, grid)
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if not self.Proxy then
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XLog.Warning("XDynamicTableCurve Proxy is nil,Please Setup First!!")
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return
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end
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if not self.Delegate then
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XLog.Warning("XDynamicTableCurve Delegate is nil,Please Setup First!!")
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return
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end
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if not self.Delegate.OnDynamicTableEvent then
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XLog.Warning("XDynamicTableCurve Delegate func OnDynamicTableEvent is nil,Please Setup First!!")
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return
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end
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--使用代理器,Lua代理器是一个 Table,IL使用C#脚本
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local proxy = nil
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if grid ~= nil then
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proxy = self.ProxyMap[grid]
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if not proxy then
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proxy = self.Proxy.New(grid)
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self.ProxyMap[grid] = proxy
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--初始化只调动一次
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proxy.Index = index
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proxy.DynamicGrid = grid
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if self.DynamicEventDelegate then
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self.DynamicEventDelegate(DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT, index, proxy)
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else
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self.Delegate.OnDynamicTableEvent(self.Delegate, DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT, index, proxy)
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end
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end
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end
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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proxy.Index = index
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proxy.DynamicGrid = grid
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self.ProxyImpMap[index] = proxy
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RECYCLE then
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proxy.Index = -1
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proxy.DynamicGrid = nil
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self.ProxyImpMap[index] = nil
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end
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if self.DynamicEventDelegate then
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self.DynamicEventDelegate(event, index, proxy)
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else
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self.Delegate.OnDynamicTableEvent(self.Delegate, event, index, proxy)
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end
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end
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--设置事件回调
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function XDynamicTableCurve:SetDynamicEventDelegate(fun)
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self.DynamicEventDelegate = fun
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end
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--设置代理器
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function XDynamicTableCurve:SetProxy(proxy)
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self.ProxyMap = {}
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self.ProxyImpMap = {}
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self.Proxy = proxy
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end
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--设置总数
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function XDynamicTableCurve:SetTotalCount(totalCout)
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if not self.Imp then
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return
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end
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self.Imp.TotalCount = totalCout
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end
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--设置总数
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function XDynamicTableCurve:SetDataSource(datas)
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if not datas or not self.Imp then
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return
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end
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self.DataSource = datas
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self.Imp.TotalCount = #self.DataSource
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end
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--获取代理器
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function XDynamicTableCurve:GetGridByIndex(index)
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return self.ProxyImpMap[index]
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end
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--获取所有代理器
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function XDynamicTableCurve:GetGrids()
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return self.ProxyImpMap
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end
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--设置可视区域
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function XDynamicTableCurve:SetViewSize(viewSize)
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if not self.Imp then
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return
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end
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self.Imp:SetViewSize(viewSize)
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end
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--重载数据
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function XDynamicTableCurve:ReloadData(startIndex)
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startIndex = startIndex or -1
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if not self.Imp then
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return
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end
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self.Imp:ReloadData(startIndex)
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end
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--回收所有节点
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function XDynamicTableCurve:RecycleAllTableGrid()
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if not self.Imp then
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return
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end
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self.Imp:RecycleAllTableGrid()
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end
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--清空节点
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function XDynamicTableCurve:Clear()
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if not self.Imp then
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return
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end
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self.Imp:Clear()
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end
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--设置节点大小
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function XDynamicTableCurve:SetGridSize(GridSize)
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if not self.Imp then
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return
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end
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self.Imp.OriginGridSize = GridSize
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end
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function XDynamicTableCurve:GetGridSize()
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return self.Imp and self.Imp.GridSize
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end
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-- 跳转到指定节点
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function XDynamicTableCurve:TweenToIndex(index)
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if not self.Imp then
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return
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end
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self.Imp:TweenToIndex(index)
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end
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function XDynamicTableCurve:GetTweenIndex()
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if not self.Imp then
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return 0
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end
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return self.Imp.StartIndex
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end
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--todo 其他布局接口这里暂时不一一实现,因为布局属性在编辑阶段已经设置过
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return XDynamicTableCurve |