28 lines
No EOL
1 KiB
Lua
28 lines
No EOL
1 KiB
Lua
local XUiArchiveWeaponsCollectionTips = XLuaUiManager.Register(XLuaUi, "UiArchiveWeaponsCollectionTips")
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local FirstLevel = 0
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function XUiArchiveWeaponsCollectionTips:OnStart(data)
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self.Data = data
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self:AutoAddListener()
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end
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function XUiArchiveWeaponsCollectionTips:OnEnable()
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if not self.Data then return end
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self.RImgOldIconLock.gameObject:SetActiveEx(self.Data.Level == FirstLevel)
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self.RImgOldIcon.gameObject:SetActiveEx(self.Data.Level ~= FirstLevel)
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self.RImgOldTitleText.gameObject:SetActiveEx(self.Data.Level ~= FirstLevel)
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if self.Data.OldIcon then
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self.RImgOldIcon:SetRawImage(self.Data.OldIcon)
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self.RImgOldIconLock:SetRawImage(self.Data.OldIcon)
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end
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if self.Data.CurIcon then
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self.RImgCurIcon:SetRawImage(self.Data.CurIcon)
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end
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self.RImgOldTitleText.text = self.Data.OldText or ""
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self.RImgCurTitleText.text = self.Data.CurText or ""
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end
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function XUiArchiveWeaponsCollectionTips:AutoAddListener()
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self.BtnClose.CallBack = function() self:Close() end
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end |