37 lines
No EOL
1.2 KiB
Lua
37 lines
No EOL
1.2 KiB
Lua
--=============
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--铭牌页面动态列表
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--=============
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local XUiAchvNpDTable = XClass(nil, "XUiAchvNpDTable")
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function XUiAchvNpDTable:Ctor(uiPrefab)
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XTool.InitUiObjectByUi(self, uiPrefab)
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self.GridNameplate.gameObject:SetActiveEx(false)
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self.EmptyText.text = CS.XTextManager.GetText("NotHaveNameplate")
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self:InitDynamicTable()
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end
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function XUiAchvNpDTable:InitDynamicTable()
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self.DynamicTable = XDynamicTableNormal.New(self.GameObject)
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local XNameplate = require("XUi/XUiNameplate/XUiGridNameplate")
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self.DynamicTable:SetProxy(XNameplate)
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self.DynamicTable:SetDelegate(self)
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end
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--================
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--动态列表事件
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--================
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function XUiAchvNpDTable:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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grid:UpdateData(self.DataList[index], true, true)
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end
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end
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--================
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--刷新动态列表
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--================
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function XUiAchvNpDTable:Refresh()
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self.DataList = XDataCenter.MedalManager.GetNameplateGroupList()
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self.DynamicTable:SetDataSource(self.DataList)
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self.DynamicTable:ReloadDataASync(1)
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self.PanelNone.gameObject:SetActiveEx(not next(self.DataList))
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end
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return XUiAchvNpDTable |