671 lines
No EOL
24 KiB
Lua
671 lines
No EOL
24 KiB
Lua
--射击玩法管理器
|
|
XMaverickManagerCreator = function()
|
|
local XMaverickConfigs = XMaverickConfigs
|
|
local XMaverickManager = { }
|
|
local CurrentActivity = XMaverickConfigs.GetDefaultActivity() or { }
|
|
local MemberDataInfos = { } --MemberDataInfos和ActiveTalentIds都是以id为key的字典 注意遍历的方式
|
|
local PassStageDataInfos = { } --同上
|
|
--队伍数据
|
|
local Team = {
|
|
TeamData = { }, --就算是空的也不能少
|
|
CaptainPos = 1,
|
|
FirstFightPos = 1,
|
|
-- 0表示仅保存在本地
|
|
TeamId = 0,
|
|
RobotIds = { }, --此玩法唯一真正使用的数据
|
|
}
|
|
--一些常量
|
|
XMaverickManager.SaveKeys = XMaverickConfigs.GetSaveKeys()
|
|
XMaverickManager.LvUpConsumeItemId = XMaverickConfigs.GetLvUpConsumeItemId()
|
|
XMaverickManager.MemberPropertyTypes = XMaverickConfigs.GetMemberPropertyTypes()
|
|
XMaverickManager.StageTypes = XMaverickConfigs.GetStageTypes()
|
|
XMaverickManager.ResultKeys = XMaverickConfigs.GetResultKeys()
|
|
XMaverickManager.CameraTypes = XMaverickConfigs.GetCameraTypes()
|
|
XMaverickManager.RankTopCount = 100
|
|
|
|
--================
|
|
--协议名称
|
|
--================
|
|
local REQUEST_NAMES = { --请求名称
|
|
UpgradeMember = "UpgradeMemberMaverickRequest", --角色升级
|
|
ResetMember = "ResetMemberMaverickRequest", --角色重置
|
|
EnableTalent = "EnableTalentMaverickRequest", --启用天赋
|
|
DisableTalent = "DisableTalentMaverickRequest", --禁用天赋
|
|
GetRankList = "MaverickRankingListRequest", --获取排行榜
|
|
}
|
|
|
|
--将列表转换为字典
|
|
local function ListToDict(list, value)
|
|
local dict = { }
|
|
for _, item in ipairs(list) do
|
|
dict[item] = value or true
|
|
end
|
|
return dict
|
|
end
|
|
|
|
--初始化活动数据
|
|
function XMaverickManager.InitData(data)
|
|
CurrentActivity = XMaverickConfigs.GetActivity(data.ActivityId) or CurrentActivity
|
|
XMaverickManager.UpdateStageData(data.PassStageDataInfos)
|
|
XMaverickManager.UpdateMemberData(data.MemberDataInfos)
|
|
end
|
|
|
|
--[[
|
|
================
|
|
获取玩法开始时间
|
|
================
|
|
]]
|
|
function XMaverickManager.GetStartTime()
|
|
return XFunctionManager.GetStartTimeByTimeId(CurrentActivity.TimeId) or 0
|
|
end
|
|
--[[
|
|
================
|
|
获取玩法结束时间
|
|
================
|
|
]]
|
|
function XMaverickManager.GetEndTime()
|
|
return XFunctionManager.GetEndTimeByTimeId(CurrentActivity.TimeId) or 0
|
|
end
|
|
|
|
--[[
|
|
================
|
|
获取模式开始时间
|
|
================
|
|
]]
|
|
function XMaverickManager.GetPatternStartTime(patternId)
|
|
local patternWithStage = XMaverickConfigs.GetPatternWithStageById(patternId)
|
|
return XFunctionManager.GetStartTimeByTimeId(patternWithStage.Pattern.TimeId) or 0
|
|
end
|
|
--[[
|
|
================
|
|
获取模式结束时间
|
|
================
|
|
]]
|
|
function XMaverickManager.GetPatternEndTime(patternId)
|
|
local patternWithStage = XMaverickConfigs.GetPatternWithStageById(patternId)
|
|
return XFunctionManager.GetEndTimeByTimeId(patternWithStage.Pattern.TimeId) or 0
|
|
end
|
|
|
|
--[[
|
|
================
|
|
获取玩法是否关闭(用于判断玩法入口,进入活动条件等)
|
|
@return param1:玩法是否关闭
|
|
@return param2:是否活动未开启
|
|
================
|
|
]]
|
|
function XMaverickManager.IsActivityEnd()
|
|
local timeNow = XTime.GetServerNowTimestamp()
|
|
local isEnd = timeNow >= XMaverickManager.GetEndTime()
|
|
local isStart = timeNow >= XMaverickManager.GetStartTime()
|
|
local inActivity = (not isEnd) and (isStart)
|
|
return (not inActivity), (not isStart)
|
|
end
|
|
|
|
--[[
|
|
================
|
|
获取模式是否关闭(用于判断模式入口,进入模式条件等)
|
|
@return param1:模式是否关闭
|
|
@return param2:是否模式未开启
|
|
@return param3:模式多久后开启
|
|
================
|
|
]]
|
|
function XMaverickManager.IsPatternEnd(patternId)
|
|
local timeNow = XTime.GetServerNowTimestamp()
|
|
local timeStart = XMaverickManager.GetPatternStartTime(patternId)
|
|
local timeEnd = XMaverickManager.GetPatternEndTime(patternId)
|
|
local isEnd = timeNow >= timeEnd
|
|
local isStart = timeNow >= timeStart
|
|
local inPattern = (not isEnd) and (isStart)
|
|
local remainStartTime = 0
|
|
if not isStart then
|
|
remainStartTime = timeStart - timeNow
|
|
end
|
|
return XMaverickManager.IsActivityEnd() --[[优先判断活动总的结束条件]] or (not inPattern), (not isStart), remainStartTime
|
|
end
|
|
|
|
--===================
|
|
--获取活动名称
|
|
--===================
|
|
function XMaverickManager.GetActivityName()
|
|
return CurrentActivity.Name
|
|
end
|
|
--===================
|
|
--获取活动入口配图地址
|
|
--===================
|
|
function XMaverickManager.GetEntryTexture()
|
|
return CurrentActivity.EntryTexture
|
|
end
|
|
|
|
--===================
|
|
--获取活动总进度文本
|
|
--===================
|
|
function XMaverickManager.GetTotalProgressStr()
|
|
local taskList = XDataCenter.TaskManager.GetTaskList(TaskType.Maverick) or { }
|
|
local totalTaskCount = #taskList
|
|
local finishedTaskCount = 0
|
|
for _, task in ipairs(taskList) do
|
|
if task.State == XDataCenter.TaskManager.TaskState.Finish then
|
|
finishedTaskCount = finishedTaskCount + 1
|
|
end
|
|
end
|
|
return CS.XTextManager.GetText("MaverickActivityProgressStr", finishedTaskCount, totalTaskCount)
|
|
end
|
|
|
|
--===================
|
|
--获取模式进度
|
|
--===================
|
|
function XMaverickManager.GetPatternProgress(patternId)
|
|
local stages = XMaverickManager.GetStages(patternId)
|
|
local totalStageCount = #stages
|
|
local finishedStageCount = 0
|
|
for _, stage in pairs(stages) do
|
|
if XMaverickManager.CheckStageFinished(stage.StageId) then
|
|
finishedStageCount = finishedStageCount + 1
|
|
end
|
|
end
|
|
return finishedStageCount, totalStageCount
|
|
end
|
|
|
|
--===================
|
|
--获取模式进度文本
|
|
--===================
|
|
function XMaverickManager.GetPatternProgressStr(patternId)
|
|
local stages = XMaverickManager.GetStages(patternId)
|
|
local totalStageCount = #stages
|
|
local finishedStageCount = 0
|
|
for _, stage in pairs(stages) do
|
|
if XMaverickManager.CheckStageFinished(stage.StageId) then
|
|
finishedStageCount = finishedStageCount + 1
|
|
end
|
|
end
|
|
return string.format("%d/%d", finishedStageCount, totalStageCount)
|
|
end
|
|
|
|
--===================
|
|
--获取活动配置简表
|
|
--===================
|
|
function XMaverickManager.GetActivityChapters()
|
|
local timeNow = XTime.GetServerNowTimestamp()
|
|
local isEnd = timeNow >= XMaverickManager.GetEndTime()
|
|
local isStart = timeNow >= XMaverickManager.GetStartTime()
|
|
local inActivity = (not isEnd) and (isStart)
|
|
if not inActivity then
|
|
return {}
|
|
end
|
|
local chapters = {}
|
|
table.insert(chapters, { Id = CurrentActivity.Id, Type = XDataCenter.FubenManager.ChapterType.Maverick})
|
|
return chapters
|
|
end
|
|
|
|
--================
|
|
--判断是否第一次进入玩法(本地存储纪录)
|
|
--================
|
|
function XMaverickManager.GetIsFirstIn()
|
|
local activityName = XMaverickManager.GetActivityName()
|
|
local localData = XSaveTool.GetData("MaverickFirstIn" .. XPlayer.Id .. activityName)
|
|
if localData == nil then
|
|
XSaveTool.SaveData("MaverickFirstIn".. XPlayer.Id .. activityName, true)
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function XMaverickManager.GetPatternIds()
|
|
return CurrentActivity.PatternIds
|
|
end
|
|
|
|
function XMaverickManager.GetPatternName(patternId)
|
|
local patternWithStage = XMaverickConfigs.GetPatternWithStageById(patternId)
|
|
if not patternWithStage then
|
|
return
|
|
end
|
|
|
|
return patternWithStage.Pattern.PatternName
|
|
end
|
|
|
|
function XMaverickManager.ContainRankStage(patternId)
|
|
local rankStageId = CurrentActivity.RankStageId
|
|
local stages = XMaverickManager.GetStages(patternId)
|
|
|
|
for _, stage in pairs(stages) do
|
|
if stage.StageId == rankStageId then
|
|
return true
|
|
end
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
function XMaverickManager.CheckRankOpen()
|
|
local stage = XMaverickManager.GetStage(CurrentActivity.RankStageId)
|
|
|
|
return not XMaverickManager.IsPatternEnd(stage.PatternId)
|
|
end
|
|
|
|
function XMaverickManager.GetStages(patternId)
|
|
return XMaverickConfigs.GetStages(patternId) or { }
|
|
end
|
|
|
|
--获取关卡词缀
|
|
function XMaverickManager.GetStageAffixes(affixIds)
|
|
local affixes = {}
|
|
if affixIds then
|
|
for i, eventId in ipairs(affixIds) do
|
|
affixes[i] = XFubenConfigs.GetStageFightEventDetailsByStageFightEventId(eventId)
|
|
end
|
|
end
|
|
return affixes
|
|
end
|
|
|
|
function XMaverickManager.CheckStageOpen(stageId)
|
|
local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
|
|
if not stageCfg then
|
|
return false
|
|
end
|
|
|
|
for _, preStageId in pairs(stageCfg.PreStageId or {}) do
|
|
if not XMaverickManager.CheckStageFinished(preStageId) then
|
|
return false
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
function XMaverickManager.GetStageScore(stageId)
|
|
if XMaverickManager.CheckStageFinished(stageId) then
|
|
return PassStageDataInfos[stageId].Score
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
|
|
function XMaverickManager.CheckStageFinished(stageId)
|
|
return PassStageDataInfos[stageId] ~= nil
|
|
end
|
|
|
|
function XMaverickManager.GetRankData(cb)
|
|
XNetwork.Call(REQUEST_NAMES.GetRankList, nil,
|
|
function(response)
|
|
if response.Code ~= XCode.Success then
|
|
XUiManager.TipCode(response.Code)
|
|
return
|
|
end
|
|
|
|
local data = { }
|
|
data.MaxRankCount = response.TotalCount
|
|
data.MyRankData = response.RankingInfo
|
|
data.MyRankData.RankNum = response.Ranking
|
|
data.RankListData = response.RankingPlayers or { }
|
|
--索引为排名
|
|
for i, rankData in ipairs(data.RankListData) do
|
|
rankData.RankNum = i
|
|
end
|
|
|
|
if cb then
|
|
cb(data)
|
|
end
|
|
end)
|
|
end
|
|
|
|
function XMaverickManager.GetNumIcon(num)
|
|
return XMaverickConfigs.GetNumIcon(num)
|
|
end
|
|
|
|
function XMaverickManager.EndActivity()
|
|
XUiManager.TipText("MaverickEnd")
|
|
XLuaUiManager.RunMain()
|
|
end
|
|
|
|
function XMaverickManager.EndPattern(patternId)
|
|
local patternName = XMaverickManager.GetPatternName(patternId)
|
|
XUiManager.TipText("MaverickPatternEnd", nil, true, patternName)
|
|
XLuaUiManager.RunMain()
|
|
end
|
|
|
|
function XMaverickManager.GetPatternEnterFlag(patternId)
|
|
local key = string.format(XMaverickManager.SaveKeys.Pattern, XPlayer.Id, CurrentActivity.Id or 0, patternId)
|
|
return XSaveTool.GetData(key) ~= nil
|
|
end
|
|
|
|
function XMaverickManager.SetPatternEnterFlag(patternId)
|
|
local key = string.format(XMaverickManager.SaveKeys.Pattern, XPlayer.Id, CurrentActivity.Id or 0, patternId)
|
|
XSaveTool.SaveData(key, true)
|
|
end
|
|
|
|
function XMaverickManager.GetLastUsedMemberId()
|
|
local key = string.format(XMaverickManager.SaveKeys.LastUsedCharacterId, XPlayer.Id, CurrentActivity.Id or 0)
|
|
|
|
local memberId = XSaveTool.GetData(key)
|
|
if (not memberId) or (not XMaverickManager.GetMember(memberId)) then --由于上一次选择的角色Id是存本地的所以要再判断一下
|
|
local memberIds = { }
|
|
for _, member in pairs(MemberDataInfos) do
|
|
table.insert(memberIds, member.MemberId)
|
|
end
|
|
table.sort(memberIds) --以memberId为基础进行排序
|
|
memberId = memberIds[1] --默认选择第一个成员
|
|
XMaverickManager.SetLastUsedMemberId(memberId)
|
|
end
|
|
return memberId
|
|
end
|
|
|
|
function XMaverickManager.SetLastUsedMemberId(memberId)
|
|
local key = string.format(XMaverickManager.SaveKeys.LastUsedCharacterId, XPlayer.Id, CurrentActivity.Id or 0)
|
|
XSaveTool.SaveData(key, memberId)
|
|
end
|
|
|
|
function XMaverickManager.GetMemberIds(order)
|
|
local memberIds = { }
|
|
|
|
for _, member in pairs(MemberDataInfos) do
|
|
table.insert(memberIds, member.MemberId)
|
|
end
|
|
|
|
local lastUsedMemberId = XMaverickManager.GetLastUsedMemberId()
|
|
table.sort(memberIds, function(a, b)
|
|
if order then --上次选择的角色优先放在第一个
|
|
if a == lastUsedMemberId then
|
|
return true
|
|
end
|
|
|
|
if b == lastUsedMemberId then
|
|
return false
|
|
end
|
|
end
|
|
return a < b
|
|
end)
|
|
|
|
return memberIds
|
|
end
|
|
|
|
function XMaverickManager.GetMember(memberId)
|
|
for _, member in pairs(MemberDataInfos) do
|
|
if member.MemberId == memberId then
|
|
return member
|
|
end
|
|
end
|
|
end
|
|
|
|
function XMaverickManager.GetRobotId(member)
|
|
return XMaverickConfigs.GetRobotId(member)
|
|
end
|
|
|
|
function XMaverickManager.GetCombatScore(member)
|
|
return XMaverickConfigs.GetCombatScore(member)
|
|
end
|
|
|
|
function XMaverickManager.GetAttributes(memberId)
|
|
return XMaverickConfigs.GetAttributes(memberId)
|
|
end
|
|
|
|
function XMaverickManager.GetMinMemberLevel(memberId)
|
|
return XMaverickConfigs.GetMinMemberLevel(memberId)
|
|
end
|
|
|
|
function XMaverickManager.GetMaxMemberLevel(memberId)
|
|
return XMaverickConfigs.GetMaxMemberLevel(memberId)
|
|
end
|
|
|
|
function XMaverickManager.GetSkills(memberId)
|
|
return XMaverickConfigs.GetSkills(memberId)
|
|
end
|
|
|
|
function XMaverickManager.EnterFight(stageId, memberId)
|
|
memberId = memberId or XMaverickManager.GetLastUsedMemberId()
|
|
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
|
|
if stageInfo then
|
|
stageInfo.Type = XDataCenter.FubenManager.StageType.Maverick
|
|
end
|
|
|
|
local member = XDataCenter.MaverickManager.GetMember(memberId)
|
|
local robotId = XDataCenter.MaverickManager.GetRobotId(member)
|
|
Team.RobotIds = { robotId }
|
|
Team.StageId = stageId
|
|
|
|
local stage = XDataCenter.FubenManager.GetStageCfg(stageId)
|
|
XDataCenter.FubenManager.EnterFight(stage)
|
|
end
|
|
|
|
function XMaverickManager.PreFight()
|
|
return Team
|
|
end
|
|
|
|
function XMaverickManager.FinishFight(settle)
|
|
if settle.IsWin then
|
|
local stage = XMaverickManager.GetStage(settle.StageId)
|
|
if stage.StageType == XMaverickManager.StageTypes.Endless then
|
|
XLuaUiManager.Open("UiFubenMaverickFight", settle, function(stageScore)
|
|
--更新关卡数据
|
|
local stageInfos = {
|
|
{ StageId = settle.StageId, Score = stageScore }
|
|
}
|
|
XMaverickManager.UpdateStageData(stageInfos)
|
|
end)
|
|
else
|
|
local beginData = XDataCenter.FubenManager.GetFightBeginData()
|
|
local winData = XDataCenter.FubenManager.GetChallengeWinData(beginData, settle)
|
|
XLuaUiManager.Open("UiSettleWin", winData, nil, nil, true)
|
|
--更新关卡数据
|
|
local stageInfos = {
|
|
{ StageId = settle.StageId, Score = 0 }
|
|
}
|
|
XMaverickManager.UpdateStageData(stageInfos)
|
|
end
|
|
XEventManager.DispatchEvent(XEventId.EVENT_FIGHT_RESULT_WIN)
|
|
else
|
|
XLuaUiManager.Open("UiFubenMaverickLose")
|
|
end
|
|
end
|
|
|
|
function XMaverickManager.CallFinishFight()
|
|
local XFubenManager = XDataCenter.FubenManager
|
|
local res = XFubenManager.FubenSettleResult
|
|
XFubenManager.FubenSettling = false
|
|
XFubenManager.FubenSettleResult = nil
|
|
|
|
--通知战斗结束,关闭战斗设置页面
|
|
CS.XGameEventManager.Instance:Notify(XEventId.EVENT_FIGHT_FINISH)
|
|
|
|
if not res then
|
|
-- 强退
|
|
XLuaUiManager.Open("UiFubenMaverickLose")
|
|
return
|
|
end
|
|
|
|
if res.Code ~= XCode.Success then
|
|
XUiManager.TipCode(res.Code)
|
|
XLuaUiManager.Open("UiFubenMaverickLose")
|
|
CS.XGameEventManager.Instance:Notify(XEventId.EVENT_FUBEN_SETTLE_FAIL, res.Code)
|
|
return
|
|
end
|
|
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_FIGHT_RESULT, res.Settle)
|
|
|
|
XMaverickManager.FinishFight(res.Settle)
|
|
end
|
|
|
|
function XMaverickManager.GetStage(stageId)
|
|
return XMaverickConfigs.GetStage(stageId)
|
|
end
|
|
|
|
function XMaverickManager.GetMemberLvUpConsumeInfo(member)
|
|
return XMaverickConfigs.GetMemberLvUpConsumeInfo(member)
|
|
end
|
|
|
|
function XMaverickManager.ResetMember(memberId)
|
|
local tipTitle = CSXTextManagerGetText("ResetMaverickMemberConfirmTitle")
|
|
local content = CSXTextManagerGetText("ResetMaverickMemberConfirmContent")
|
|
local confirmCb = function()
|
|
XNetwork.Call(REQUEST_NAMES.ResetMember, { MemberId = memberId }, function(reply)
|
|
if reply.Code ~= XCode.Success then
|
|
XUiManager.TipCode(reply.Code)
|
|
return
|
|
end
|
|
|
|
--激活天赋数据二次处理
|
|
local member = reply.MemberDataInfo
|
|
member.ActiveTalentIds = ListToDict(member.ActiveTalentIds)
|
|
--更新数据缓存
|
|
MemberDataInfos[memberId] = member
|
|
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_MAVERICK_MEMBER_UPDATE)
|
|
end)
|
|
end
|
|
XLuaUiManager.Open("UiDialog", tipTitle, content, XUiManager.DialogType.Normal, nil, confirmCb)
|
|
end
|
|
|
|
function XMaverickManager.UpgradeMember(memberId)
|
|
XNetwork.Call(REQUEST_NAMES.UpgradeMember, { MemberId = memberId }, function(reply)
|
|
if reply.Code ~= XCode.Success then
|
|
XUiManager.TipCode(reply.Code)
|
|
return
|
|
end
|
|
|
|
--激活天赋数据二次处理
|
|
local member = reply.MemberDataInfo
|
|
member.ActiveTalentIds = ListToDict(member.ActiveTalentIds)
|
|
--更新数据缓存
|
|
MemberDataInfos[memberId] = member
|
|
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_MAVERICK_MEMBER_UPDATE)
|
|
end)
|
|
end
|
|
|
|
function XMaverickManager.EnableTalent(memberId, talentId)
|
|
XNetwork.Call(REQUEST_NAMES.EnableTalent, { MemberId = memberId, TalentId = talentId }, function(reply)
|
|
if reply.Code ~= XCode.Success then
|
|
XUiManager.TipCode(reply.Code)
|
|
return
|
|
end
|
|
|
|
--更新数据缓存
|
|
MemberDataInfos[memberId].ActiveTalentIds[talentId] = true
|
|
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_MAVERICK_MEMBER_UPDATE)
|
|
end)
|
|
end
|
|
|
|
function XMaverickManager.DisableTalent(memberId, talentId)
|
|
XNetwork.Call(REQUEST_NAMES.DisableTalent, { MemberId = memberId, TalentId = talentId }, function(reply)
|
|
if reply.Code ~= XCode.Success then
|
|
XUiManager.TipCode(reply.Code)
|
|
return
|
|
end
|
|
|
|
--更新数据缓存
|
|
for _, id in ipairs(reply.AllCancelActiveTalentIds) do
|
|
MemberDataInfos[memberId].ActiveTalentIds[id] = nil
|
|
end
|
|
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_MAVERICK_MEMBER_UPDATE)
|
|
end)
|
|
end
|
|
|
|
function XMaverickManager.UpdateMemberData(data)
|
|
for _, info in pairs(data) do
|
|
--成员数据二次处理 以解锁的天赋Id为key
|
|
info.ActiveTalentIds = ListToDict(info.ActiveTalentIds)
|
|
--更新数据缓存
|
|
MemberDataInfos[info.MemberId] = info
|
|
end
|
|
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_MAVERICK_MEMBER_UPDATE)
|
|
end
|
|
|
|
function XMaverickManager.UpdateStageData(data)
|
|
for _, info in pairs(data) do
|
|
local stageInfo = PassStageDataInfos[info.StageId]
|
|
if stageInfo then
|
|
if info.Score > stageInfo.Score then
|
|
stageInfo.Score = info.Score
|
|
end
|
|
else
|
|
PassStageDataInfos[info.StageId] = info
|
|
end
|
|
end
|
|
end
|
|
|
|
function XMaverickManager.CheckTalentActive(memberId, talentId)
|
|
return MemberDataInfos[memberId].ActiveTalentIds[talentId] ~= nil
|
|
end
|
|
|
|
function XMaverickManager.CheckTalentCanActive(memberId, talentId)
|
|
if XMaverickManager.CheckTalentActive(memberId, talentId) then
|
|
return false
|
|
end
|
|
|
|
local talentConfig = XMaverickManager.GetTalentConfig(talentId)
|
|
local preTalentId = talentConfig.PreTalentId
|
|
if preTalentId and preTalentId > 0 then
|
|
return XMaverickManager.CheckTalentUnlock(memberId, talentId) and
|
|
XMaverickManager.CheckTalentActive(memberId, talentConfig.PreTalentId)
|
|
else
|
|
return XMaverickManager.CheckTalentUnlock(memberId, talentId)
|
|
end
|
|
end
|
|
|
|
function XMaverickManager.CheckTalentUnlock(memberId, talentId)
|
|
local talentConfig = XMaverickManager.GetTalentConfig(talentId)
|
|
local member = XMaverickManager.GetMember(memberId)
|
|
|
|
return member.Level >= talentConfig.UnlockLevel
|
|
end
|
|
|
|
function XMaverickManager.GetMemberActiveTalentIds(memberId)
|
|
local activeTalentIds = { }
|
|
for id, _ in pairs(MemberDataInfos[memberId].ActiveTalentIds) do
|
|
table.insert(activeTalentIds, id)
|
|
end
|
|
return activeTalentIds
|
|
end
|
|
|
|
function XMaverickManager.GetMemberTalentIds(memberId)
|
|
return XMaverickConfigs.GetMemberTalentIds(memberId)
|
|
end
|
|
|
|
function XMaverickManager.GetTalentConfig(talentId)
|
|
return XMaverickConfigs.GetTalentConfig(talentId)
|
|
end
|
|
|
|
function XMaverickManager.GetPatternImagePath(patternId)
|
|
return XMaverickConfigs.GetPatternImagePath(patternId)
|
|
end
|
|
|
|
function XMaverickManager.GetDisplayAttribs(member)
|
|
local result = { }
|
|
local displayAttribs = XMaverickConfigs.GetDisplayAttribs(member)
|
|
for name, index in pairs(XMaverickManager.MemberPropertyTypes) do
|
|
result[index] = displayAttribs[name]
|
|
end
|
|
|
|
return result
|
|
end
|
|
|
|
function XMaverickManager.InitStageInfo()
|
|
local stageIds = XMaverickConfigs.GetAllStageIds()
|
|
for _, stageId in ipairs(stageIds) do
|
|
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
|
|
if stageInfo then
|
|
stageInfo.Type = XDataCenter.FubenManager.StageType.Maverick
|
|
end
|
|
end
|
|
end
|
|
|
|
function XMaverickManager.CheckUnlockByStageId(stageId)
|
|
return XMaverickManager.CheckStageOpen(stageId)
|
|
end
|
|
|
|
return XMaverickManager
|
|
end
|
|
|
|
-- ========= =========
|
|
-- =========XRpc方法=========
|
|
-- ========= =========
|
|
--活动数据初始化
|
|
XRpc.NotifyMaverickData = function(data)
|
|
XDataCenter.MaverickManager.InitData(data.MaverickData)
|
|
end
|
|
--通关后推送的数据
|
|
XRpc.NotifyMaverickUnlockMemberData = function(data)
|
|
XDataCenter.MaverickManager.UpdateMemberData(data.MemberDataInfos)
|
|
end |