PGRData/Script/matrix/xguide/node/XGuideFocusOnPanelNode.lua

64 lines
No EOL
1.7 KiB
Lua

local XGuideFocusOnPanelNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "GuideFocusOn", CsBehaviorNodeType.Action, true, false)
--初始化数据
function XGuideFocusOnPanelNode:InitNodeData()
if not self.Node.Fields then
self.Fields = nil
return
end
self.Fields = {}
local fields = self.Node.Fields.Fields
for _, v in pairs(fields) do
if (v.FieldName == "EulerAngles") then
self.Fields[v.FieldName] = v
else
self.Fields[v.FieldName] = v.Value
end
end
end
--聚焦Ui
function XGuideFocusOnPanelNode:OnAwake()
if self.Fields == nil then
self.Node.Status = CsNodeStatus.ERROR
return
end
if self.Fields["UiName"] == nil or self.Fields["Transform"] == nil then
self.Node.Status = CsNodeStatus.ERROR
return
end
self.UiName = self.Fields["UiName"]
self.Transform = self.Fields["Transform"]
self.AnyClick = self.Fields["AnyClick"]
local eulerAngles = self.Fields["EulerAngles"]
self.EulerAngles = CS.UnityEngine.Vector3(eulerAngles.X, eulerAngles.Y, eulerAngles.Z)
self.PassEvent = self.Fields["PassEvent"]
end
function XGuideFocusOnPanelNode:OnEnter()
self.AgentProxy:FocusOn(self.UiName, self.Transform, self.EulerAngles, self.PassEvent)
end
function XGuideFocusOnPanelNode:OnGetEvents()
return { CS.XEventId.EVENT_GUIDE_CLICK_BTNPASS, CS.XEventId.EVENT_GUIDE_ANYCLICK }
end
function XGuideFocusOnPanelNode:OnNotify(evt)
if evt == CS.XEventId.EVENT_GUIDE_CLICK_BTNPASS then
self.Node.Status = CsNodeStatus.SUCCESS
elseif self.AnyClick and evt == CS.XEventId.EVENT_GUIDE_ANYCLICK then
self.Node.Status = CsNodeStatus.SUCCESS
end
end