55 lines
No EOL
1.1 KiB
Lua
55 lines
No EOL
1.1 KiB
Lua
local XArchiveNpcEntity = XClass(nil, "XArchiveNpcEntity")
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function XArchiveNpcEntity:Ctor(id)
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self.Id = id
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self.IsLock = true
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self.LockDesc = ""
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end
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function XArchiveNpcEntity:UpdateData(playerData)
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for key, value in pairs(playerData) do
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self[key] = value
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end
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end
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function XArchiveNpcEntity:GetCfg()
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return XArchiveConfigs.GetArchiveStoryNpcConfigById(self.Id)
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end
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function XArchiveNpcEntity:GetId()
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return self.Id
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end
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function XArchiveNpcEntity:GetIsLock()
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return self.IsLock
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end
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function XArchiveNpcEntity:GetLockDesc()
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return self.LockDesc
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end
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function XArchiveNpcEntity:GetPicSmall()
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return self:GetCfg().PicSmall
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end
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function XArchiveNpcEntity:GetOrder()
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return self:GetCfg().Order
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end
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function XArchiveNpcEntity:GetName()
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return self:GetCfg().Name
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end
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function XArchiveNpcEntity:GetPicBig()
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return self:GetCfg().PicBig
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end
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function XArchiveNpcEntity:GetUnLockTime()
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return self:GetCfg().UnLockTime
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end
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function XArchiveNpcEntity:GetCondition()
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return self:GetCfg().Condition
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end
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return XArchiveNpcEntity |