PGRData/Script/matrix/xconfig/XTeamConfig.lua

53 lines
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1.3 KiB
Lua

XTeamConfig = XTeamConfig or {}
local TABLE_TEAMTYPE = "Share/Team/TeamType.tab"
local TABLE_PATH = "Share/Team/Team.tab"
local TeamTypeCfg
local TeamCfg
local TeamTypeDic = {}
function XTeamConfig.Init()
TeamTypeCfg = XTableManager.ReadByIntKey(TABLE_TEAMTYPE, XTable.XTableTeamType, "TeamId")
TeamCfg = XTableManager.ReadByIntKey(TABLE_PATH, XTable.XTableTeam, "Id")
if TeamTypeCfg == nil then
XLog.Error("XTeamManager Init 错误, 配置表读取失败, 配置表的路径是: " .. TABLE_TEAMTYPE)
return
end
XTeamConfig.ConstructTeamCfg()
end
function XTeamConfig.ConstructTeamCfg()
TeamTypeDic = {}
for _, tcfg in pairs(TeamTypeCfg) do
local typeId = tcfg.TypeId
if typeId > 0 then
if TeamTypeDic[typeId] == nil then
TeamTypeDic[typeId] = {}
end
table.insert(TeamTypeDic[typeId], tcfg)
end
end
end
function XTeamConfig.GetTeamCfg()
return TeamCfg
end
function XTeamConfig.GetTeamCfgById(id)
return TeamCfg[id]
end
function XTeamConfig.GetTeamTypeCfg(type)
return TeamTypeCfg[type]
end
-- 通过类型获取限定的队伍配置
function XTeamConfig.GetTeamsByTypeId(typeId)
if TeamTypeDic[typeId] == nil then
return nil
end
return TeamTypeDic[typeId]
end