111 lines
No EOL
4.1 KiB
Lua
111 lines
No EOL
4.1 KiB
Lua
XFubenSimulatedCombatConfig = XFubenSimulatedCombatConfig or {}
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local TABLE_SIMUCOMBAT_ACTIVITY = "Share/Fuben/SimulatedCombat/SimulatedCombatActivity.tab"
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local TABLE_SIMUCOMBAT_ADDITION = "Share/Fuben/SimulatedCombat/SimulatedCombatAddition.tab"
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local TABLE_SIMUCOMBAT_CHALLENGE = "Share/Fuben/SimulatedCombat/SimulatedCombatChallenge.tab"
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local TABLE_SIMUCOMBAT_MEMBER = "Share/Fuben/SimulatedCombat/SimulatedCombatMember.tab"
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local TABLE_SIMUCOMBAT_POINT_REWARD = "Share/Fuben/SimulatedCombat/SimulatedCombatPointReward.tab"
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local TABLE_SIMUCOMBAT_STAGE = "Share/Fuben/SimulatedCombat/SimulatedCombatStage.tab"
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local TABLE_SIMUCOMBAT_STAR_REWARD = "Share/Fuben/SimulatedCombat/SimulatedCombatStarReward.tab"
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local SimuCombatActivity = {}
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local SimuCombatAddition = {}
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local SimuCombatChallenge = {}
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local SimuCombatMember = {}
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local SimuCombatPointReward = {}
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local SimuCombatStage = {}
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local SimuCombatStarReward = {}
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local SimuCombatStageIdToInterId = {}
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local SimuCombatStageGroup = {}
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XFubenSimulatedCombatConfig.Color = {
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NORMAL = XUiHelper.Hexcolor2Color("0F70BC"),
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INSUFFICIENT = XUiHelper.Hexcolor2Color("C62310"),
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}
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XFubenSimulatedCombatConfig.StageType = {
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Normal = 1, --普通
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Challenge = 2, --挑战模式
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}
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XFubenSimulatedCombatConfig.ResType = {
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Member = 1,
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Addition = 2,
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}
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XFubenSimulatedCombatConfig.TeamTemplate = {
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["CaptainPos"] = 1,
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["FirstFightPos"] = 1,
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["TeamData"] = {},
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}
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function XFubenSimulatedCombatConfig.Init()
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SimuCombatActivity = XTableManager.ReadByIntKey(TABLE_SIMUCOMBAT_ACTIVITY, XTable.XTableSimulatedCombatActivity, "Id")
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SimuCombatAddition = XTableManager.ReadByIntKey(TABLE_SIMUCOMBAT_ADDITION, XTable.XTableSimulatedCombatAddition, "Id")
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SimuCombatChallenge = XTableManager.ReadByIntKey(TABLE_SIMUCOMBAT_CHALLENGE, XTable.XTableSimulatedCombatChallenge, "Id")
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SimuCombatMember = XTableManager.ReadByIntKey(TABLE_SIMUCOMBAT_MEMBER, XTable.XTableSimulatedCombatMember, "Id")
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SimuCombatPointReward = XTableManager.ReadByIntKey(TABLE_SIMUCOMBAT_POINT_REWARD, XTable.XTableSimulatedCombatPointReward, "Id")
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SimuCombatStage = XTableManager.ReadByIntKey(TABLE_SIMUCOMBAT_STAGE, XTable.XTableSimulatedCombatStage, "Id")
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SimuCombatStarReward = XTableManager.ReadByIntKey(TABLE_SIMUCOMBAT_STAR_REWARD, XTable.XTableSimulatedCombatStarReward, "Id")
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for _, v in pairs(SimuCombatStage) do
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SimuCombatStageIdToInterId[v.StageId] = v
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if not SimuCombatStageGroup[v.Type] then
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SimuCombatStageGroup[v.Type] = {}
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end
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table.insert(SimuCombatStageGroup[v.Type], v)
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end
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for _, grp in pairs(SimuCombatStageGroup) do
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table.sort(grp, function(a, b)
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return a.Id < b.Id
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end)
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end
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--XFubenSimulatedCombatConfig.TeamTemplate = XReadOnlyTable.Create(XFubenSimulatedCombatConfig.TeamTemplate)
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end
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function XFubenSimulatedCombatConfig.GetStageInterData(Id)
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local template = SimuCombatStage[Id]
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if not template then
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XLog.ErrorTableDataNotFound("XFubenSimulatedCombatConfig.GetDataById", "SimulatedCombatActivity", SHARE_NEWCHAR_TEACH, "Id", tostring(id))
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return
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end
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return template
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end
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function XFubenSimulatedCombatConfig.GetStageInterDataByType(type)
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return SimuCombatStageGroup[type]
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end
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function XFubenSimulatedCombatConfig.GetActTemplates()
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return SimuCombatActivity
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end
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function XFubenSimulatedCombatConfig.GetActivityTemplateById(Id)
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return SimuCombatActivity[Id]
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end
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function XFubenSimulatedCombatConfig.GetMemberById(Id)
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return SimuCombatMember[Id]
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end
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function XFubenSimulatedCombatConfig.GetAdditionById(Id)
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return SimuCombatAddition[Id]
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end
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function XFubenSimulatedCombatConfig.GetChallengeById(Id)
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return SimuCombatChallenge[Id]
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end
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function XFubenSimulatedCombatConfig.GetPointReward(Id)
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return SimuCombatPointReward
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end
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function XFubenSimulatedCombatConfig.GetPointRewardById(Id)
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return SimuCombatPointReward[Id]
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end
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function XFubenSimulatedCombatConfig.GetStarReward(Id)
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return SimuCombatStarReward
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end
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function XFubenSimulatedCombatConfig.GetStarRewardById(Id)
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return SimuCombatStarReward[Id]
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end |