81 lines
No EOL
2.5 KiB
Lua
81 lines
No EOL
2.5 KiB
Lua
local tableInsert = table.insert
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local TABLE_CLICKCLEAR_GAME_PATH = "Share/ClickClearGame/ClickClearGame.tab"
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local TABLE_CLICKCLEAR_GAME_STAGE_PATH = "Share/ClickClearGame/ClickClearGameStage.tab"
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local TABLE_CLICKCLEAR_PAGE_PATH = "Client/ClickClearGame/ClickClearPage.tab"
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local TABLE_CLICKCLEAR_ROW_PATH = "Client/ClickClearGame/ClickClearRow.tab"
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local TABLE_CLICKCLEAR_HEAD_PATH = "Client/ClickClearGame/ClickClearHead.tab"
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local GameTemplates = {}
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local GameStageTemplates = {}
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local PageTemplates = {}
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local RowTemplates = {}
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local HeadTemplates = {}
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local HeadTypeList = {}
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XClickClearGameConfigs = XClickClearGameConfigs or {}
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function XClickClearGameConfigs.Init()
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GameTemplates = XTableManager.ReadByIntKey(TABLE_CLICKCLEAR_GAME_PATH, XTable.XTableClickClearGame, "Id")
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GameStageTemplates = XTableManager.ReadByIntKey(TABLE_CLICKCLEAR_GAME_STAGE_PATH, XTable.XTableClickClearGameStage, "Id")
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PageTemplates = XTableManager.ReadByIntKey(TABLE_CLICKCLEAR_PAGE_PATH, XTable.XTableClickClearPage, "Id")
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RowTemplates = XTableManager.ReadByIntKey(TABLE_CLICKCLEAR_ROW_PATH, XTable.XTableClickClearRow, "Id")
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HeadTemplates = XTableManager.ReadByIntKey(TABLE_CLICKCLEAR_HEAD_PATH, XTable.XTableClickClearHead, "Id")
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for i,v in pairs(HeadTemplates) do
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local type = v.Type
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if not HeadTypeList[type] then
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HeadTypeList[type] = {}
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end
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tableInsert(HeadTypeList[type], i)
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end
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end
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function XClickClearGameConfigs.GetGameTemplates()
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return GameTemplates
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end
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function XClickClearGameConfigs.GetGameStageTemplates()
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return GameStageTemplates
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end
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function XClickClearGameConfigs.GetGameStageTemplateById(id)
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if not GameStageTemplates or #GameStageTemplates <= 0 then
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return nil
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end
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return GameStageTemplates[id]
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end
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function XClickClearGameConfigs.GetPageTemplateById(id)
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if not PageTemplates or #PageTemplates <= 0 then
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return nil
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end
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return PageTemplates[id]
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end
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function XClickClearGameConfigs.GetRowTemplateById(id)
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if not RowTemplates or #RowTemplates <= 0 then
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return nil
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end
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return RowTemplates[id]
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end
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function XClickClearGameConfigs.GetHeadTemplateById(id)
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if not HeadTemplates or #HeadTemplates <= 0 then
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return nil
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end
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return HeadTemplates[id]
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end
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function XClickClearGameConfigs.GetHeadTypeListByType(type)
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if not HeadTypeList or #HeadTypeList <= 0 or not HeadTypeList[type] then
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return nil
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end
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return HeadTypeList[type]
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end |