280 lines
9.4 KiB
Lua
280 lines
9.4 KiB
Lua
XNetwork = XNetwork or {}
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local Ip
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local Port
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local LastIp
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local LastPort
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local XRpc = XRpc
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local IsDebug = XMain.IsEditorDebug
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local ShieldedProtocol = {}
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local NeedShieldProtocol = false
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XNetwork.NetworkMode = {
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Auto = 1,
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Ipv4 = 2,
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Ipv6 = 3,
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}
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XNetwork.NetworkModeKey = "NETWORK_MODE_KEY"
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local function GetIpAndPort()
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return Ip, Port
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end
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function XNetwork.SetGateAddress(ip, port)
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Ip = ip
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Port = port
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end
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function XNetwork.CheckIsChangedGate()
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return LastIp ~= Ip or LastPort ~= Port
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end
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local LogTableFunc = IsDebug and XLog.Debug or XLog.Error
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local function TipTableDiff(sha1Table)
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if not CS.XTableManager.NeedSha1 then -- 开发环境下不解析Sha1
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return
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end
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XTool.LoopMap(CS.XTableManager.Sha1Table, function(k, v)
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local sha1 = sha1Table[k]
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if not sha1 then
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LogTableFunc("多余表格: " .. k)
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return
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end
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if v ~= sha1 then
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LogTableFunc("差异表格: " .. k .. ", 客户端sha1: " .. v .. " , 服务端sha1: " .. sha1)
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end
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sha1Table[k] = nil
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end)
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for k, _ in pairs(sha1Table) do
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LogTableFunc("缺少表格: " .. k)
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end
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end
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XRpc.NotifyCheckTableSha1 = function(data)
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TipTableDiff(data.Sha1Table)
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end
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function XNetwork.ConnectGateServer(args)
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if not args then
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return
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end
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if IsDebug then
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XRpc.CheckLuaNetLogEnable()
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end
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CS.XNetwork.OnConnect = function()
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if args.IsReconnect then
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local request = { PlayerId = XPlayer.Id, Token = XUserManager.ReconnectedToken, LastMsgSeqNo = CS.XNetwork.ServerMsgSeqNo }
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if CS.XNetwork.IsShowNetLog then
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XLog.Debug("PlayerId=" .. request.PlayerId .. ", Token=" .. request.Token .. ", LastMsgSeqNo=" .. request.LastMsgSeqNo)
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end
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local request_func
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request_func = function()
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XNetwork.Call("ReconnectRequest", request, function(res)
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if res.Code ~= XCode.Success then
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if CS.XNetwork.IsShowNetLog then
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XLog.Debug("服务器返回断线重连失败。" .. tostring(res.Code))
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end
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XLoginManager.DoDisconnect()
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else
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XNetwork.Send("ReconnectAck")
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if CS.XNetwork.IsShowNetLog then
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XLog.Debug("服务器返回断线重连成功。")
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end
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XUserManager.ReconnectedToken = res.ReconnectToken
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if args.ConnectCb then
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args.ConnectCb()
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end
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if res.OfflineMessages then
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CS.XNetwork.ProcessReconnectMessageList(res.OfflineMessages)
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end
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CS.XNetwork.ReCall(res.RequestNo)
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end
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end)
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end
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request_func()
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else
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XNetwork.Call("HandshakeRequest", {
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ApplicationVersion = CS.XRemoteConfig.ApplicationVersion,
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DocumentVersion = CS.XRemoteConfig.DocumentVersion,
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Sha1 = CS.XTableManager.Sha1
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}, function(response)
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if args.RemoveHandshakeTimerCb then
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args.RemoveHandshakeTimerCb()
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end
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if response.Code ~= XCode.Success then
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local msgTab = {}
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msgTab.error_code = response.Code
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CS.XRecord.Record(msgTab, "24019", "HandshakeRequest")
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if response.Code == XCode.GateServerNotOpen then
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local localTimeStr = XTime.TimestampToLocalDateTimeString(response.UtcOpenTime, "yyyy-MM-dd HH:mm(G'M'T z)")
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local context = CS.XTextManager.GetCodeText(response.Code) .. localTimeStr
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XUiManager.SystemDialogTip("", context, XUiManager.DialogType.OnlySure)
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elseif response.Code == XCode.LoginApplicationVersionError then
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-- 处于调试模式时进错服显示取消按钮,否则不显示
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local cancelCb = XMain.IsDebug and function() end or nil
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CS.XTool.WaitCoroutine(CS.XApplication.CoDialog(CS.XApplication.GetText("Tip"),
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CS.XStringEx.Format(CS.XApplication.GetText("UpdateApplication"),
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CS.XInfo.Version), cancelCb, function() CS.XTool.WaitCoroutine(CS.XApplication.GoToUpdateURL(GetAppUpgradeUrl()), nil) end))
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else
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XUiManager.DialogTip("", CS.XTextManager.GetCodeText(response.Code), XUiManager.DialogType.OnlySure)
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end
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if response.Code == XCode.LoginTableError then
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XLog.Error("配置表客户端和服务端不一致")
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TipTableDiff(response.Sha1Table)
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end
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CS.XNetwork.Disconnect()
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return
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end
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CS.XRecord.Record("24020", "HandshakeRequestSuccess")
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if args.ConnectCb then
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args.ConnectCb()
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end
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end)
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end
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end
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CS.XNetwork.OnDisconnect = function()
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if args.DisconnectCb then
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args.DisconnectCb()
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end
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end
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CS.XNetwork.OnRemoteDisconnect = function()
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if args.RemoteDisconnectCb then
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args.RemoteDisconnectCb()
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end
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end
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CS.XNetwork.OnError = function(error)
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if args.ErrorCb then
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args.ErrorCb(error)
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end
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end
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CS.XNetwork.OnMessageError = function()
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if args.MsgErrorCb then
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args.MsgErrorCb()
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end
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end
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CS.XNetwork.OnReconnectRequestFrequently = function()
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if args.ReconnectRequestFrequentlyCb then
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args.ReconnectRequestFrequentlyCb()
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end
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end
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local ip, port
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if args.IsReconnect then
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ip, port = LastIp, LastPort
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else
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ip, port = GetIpAndPort()
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end
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XNetwork.ConnectServer(ip, port, args.IsReconnect)
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end
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function XNetwork.ConnectServer(ip, port, bReconnect)
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if not ip or not port then
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return
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end
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LastIp, LastPort = ip, port
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local networkMode = XSaveTool.GetData(XNetwork.NetworkModeKey) or XNetwork.NetworkMode.Auto
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if networkMode == XNetwork.NetworkMode.Auto then
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CS.XNetwork.Connect(ip, tonumber(port), bReconnect, CS.XNetwork.NetworkMode.Auto)
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elseif networkMode == XNetwork.NetworkMode.Ipv4 then
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CS.XNetwork.Connect(ip, tonumber(port), bReconnect, CS.XNetwork.NetworkMode.Ipv4)
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elseif networkMode == XNetwork.NetworkMode.Ipv6 then
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CS.XNetwork.Connect(ip, tonumber(port), bReconnect, CS.XNetwork.NetworkMode.Ipv6)
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else -- Auto保底
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CS.XNetwork.Connect(ip, tonumber(port), bReconnect, CS.XNetwork.NetworkMode.Auto)
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end
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end
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function XNetwork.Send(handler, request)
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-- 检查是否是屏蔽协议
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if NeedShieldProtocol and ShieldedProtocol[handler] then
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XUiManager.TipMsg(CS.XGame.ClientConfig:GetString("ShieldedProtocol"))
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return
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end
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local requestContent, error = XMessagePack.Encode(request)
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if IsDebug then
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XRpc.DebugPrint(XRpc.DEBUG_TYPE.Send, handler, requestContent)
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end
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if requestContent == nil then
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XLog.Error("XNetwork.Send 函数错误, 客户端发送给服务端的数据编码处理失败, 失败原因:" .. error)
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return
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end
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CS.XNetwork.Send(handler, requestContent);
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end
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function XNetwork.Call(handler, request, reply, isEncoded)
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-- 检查是否是屏蔽协议
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if NeedShieldProtocol and ShieldedProtocol[handler] then
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XUiManager.TipMsg(CS.XGame.ClientConfig:GetString("ShieldedProtocol"))
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return
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end
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if IsDebug then
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XRpc.DebugPrint(XRpc.DEBUG_TYPE.Send_Call, handler, isEncoded and XMessagePack.Decode(request) or request)
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end
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local requestContent, error
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if isEncoded == true then
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requestContent = request
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else
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requestContent, error = XMessagePack.Encode(request)
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if requestContent == nil then
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XLog.Error("XNetwork.Call 函数错误, 客户端发送给服务端的数据编码处理失败, 失败原因: " .. error)
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return
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end
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end
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CS.XNetwork.Call(handler, requestContent, function(responseContent)
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local response, err = XMessagePack.Decode(responseContent)
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if response == nil then
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XLog.Error("XNetwork.Call 函数错误, 服务端返回的数据解码失败, 失败原因: " .. err)
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return
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end
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if IsDebug then
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XRpc.DebugPrint(XRpc.DEBUG_TYPE.Recv_Call, handler, response)
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end
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reply(response)
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end)
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end
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function XNetwork.CallWithAutoHandleErrorCode(handler, request, reply, isEncoded)
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XNetwork.Call(handler, request, function(res)
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if res.Code ~= XCode.Success then
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XUiManager.TipCode(res.Code)
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return
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end
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if reply then reply(res) end
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end, isEncoded)
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end
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--================
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--设置协议屏蔽列表
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--@param protocolList:屏蔽协议名列表
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--================
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function XNetwork.SetShieldedProtocolList(protocolList)
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if not protocolList then return end
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ShieldedProtocol = {}
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NeedShieldProtocol = false
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for _, protocolName in pairs(protocolList) do
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NeedShieldProtocol = true
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ShieldedProtocol[protocolName] = true
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end
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end
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