PGRData/Client/Lotto/LottoGroupRule.json

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[
{
"Id": 1,
"Name": "Secret Pact",
"Tag": 6,
"Priority": 1,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed to receive a <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
"Rewards Description",
"Research Costs",
"Obtain Coins",
"Volatility",
"Extra Rewards"
],
"BaseRules": [
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Azure Apocalypse] once you complete [10X] research",
"Each research needs to cost a Secret Pact Card and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the Secret Pact Card for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining coating [Azure Apocalypse] from the starting of [5th] research; You can go to [Drop Details] to check the probability",
"When it comes to the [8th] research, you can obtain the extra reward of [Azure Apocalypse Portrait]"
]
},
{
"Id": 2,
"Name": "Endless Summer Blue",
"Tag": 6,
"Priority": 2,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating03.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed to receive a <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
"Rewards Description",
"Research Costs",
"Obtain Tokens",
"Volatility",
"Extra Rewards"
],
"BaseRules": [
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Dance of Ripplets] once you complete [10X] research",
"Each research needs to cost a [Mermaid's Gift] and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the [Mermaid's Gift] for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the coating [Dance of Ripplets] starting at the [5th] research. You can go to [Drop Details] to check the probability.",
"When the [8th] research is reached, you will obtain the extra reward of [Dance of Ripplets Portrait]"
]
},
{
"Id": 3,
"Name": "Departure Supply",
"Tag": 2,
"Priority": 3,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating04.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
"Rewards Description",
"Research Costs",
"Obtain Tokens",
"Volatility",
"Extra Rewards"
],
"BaseRules": [
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the [S-Rank Omniframe Pick] Pack once you complete [10X] research",
"Each research needs to cost a [Departure Supply Card] and the research cost increases as following: 50/200/400/600/800/1200/1600/2000/2500/3150",
"When the [Departure Supply Cards] for research are inadequate, you can use Event Construct R&D Tickets or Targeted Weapon R&D Tickets to exchange for them. Both tokens can exchange for the same amount of [Departure Supply Cards].",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining the [S-Rank Omniframe Pick] Pack starting at the [5th] research. You can advance to [Drop Details] to check the probability.",
"When it comes to the [8th] research, you will obtain the extra reward of [CUB - Seeshell]"
]
},
{
"Id": 100001,
"Name": "Volatile Priestess",
"Tag": 6,
"Priority": 2,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "1300126",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/EnDrawCoating01.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "50\u53d1\u5fc5\u51fa\u76ae\u80a4\u5956\u52b1",
"BaseRuleTitles": [],
"BaseRules": []
},
{
"Id": 110001,
"Name": "Azure Apocalypse",
"Tag": 6,
"Priority": 1,
"UiType": 1,
"GroupBtnBg": null,
"UiPrefab": "UiLotto",
"Banner": "Assets/Product/Ui/ComponentPrefab/DrawCoating/DrawCoating02.prefab",
"UiBackGround": "Assets/Product/Ui/ComponentPrefab/DrawBackGround/DrawBackGround01.prefab",
"RuleHint": "Guaranteed to receive a <color=#fa8f26><size=28>Core Layer</size></color> reward within <color=#fa8f26><size=28>10 attempts</size></color>",
"BaseRuleTitles": [
"Rewards Description",
"Research Costs",
"Obtain Coins",
"Volatility",
"Extra Rewards"
],
"BaseRules": [
"All rewards are limited, and cannot be obtained again after drawing; you will definitely obtain the character coating [Azure Apocalypse] once you complete [10X] research",
"Each research needs to cost a Secret Pact Card and the research cost increases as following: 50/100/250/400/600/800/1200/1700/2200/2700",
"When the Secret Pact Card for research is inadequate, you can use Black Card or Rainbow Card to exchange Black Card: Equivalent Rainbow Card: Discount",
"The probability of obtaining various rewards for each research is different, and there is a probability of obtaining coating [Azure Apocalypse] from the starting of [5th] research; You can go to [Drop Details] to check the probability",
"When it comes to the [8th] research, you can obtain the extra reward of [Azure Apocalypse Portrait]"
]
}
]