37 lines
No EOL
1.2 KiB
Lua
37 lines
No EOL
1.2 KiB
Lua
local XUiGridFubenSideTab = require("XUi/XUiFuben/UiDynamicList/XUiGridFubenSideTab")
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local XUiGridResourceCollectionTab = XClass(XUiGridFubenSideTab, "XUiGridResourceCollectionTab")
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function XUiGridResourceCollectionTab:Ctor(ui, clickFunc)
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self.GroupConfig = nil
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self.ClickFunc = clickFunc
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end
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function XUiGridResourceCollectionTab:SetData(index, tagConfig)
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XUiGridResourceCollectionTab.Super.SetData(self, index)
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self.GroupConfig = tagConfig
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self.Manager = XDataCenter.FubenManagerEx.GetManager(tagConfig.ChapterType[1])
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self.BtnTab:SetNameByGroup(0, tagConfig.TagName)
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-- 资源收集界面没有红点
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self.BtnTab:ShowReddot(false)
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-- 限时开放标签
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for i = 1, 3 do
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self["Tag" .. i].gameObject:SetActiveEx(false)
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end
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end
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function XUiGridResourceCollectionTab:OnBtnTabClicked()
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local isOpen, lockTip = XDataCenter.FubenManagerEx.CheckHasOpenBySecondTagId(self.GroupConfig.Id)
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if not isOpen then
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XUiManager.TipMsg(lockTip)
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return
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end
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if self.ClickFunc then
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self.ClickFunc(self.Index, self.GroupConfig)
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end
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self.Super.Click(self)
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end
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return XUiGridResourceCollectionTab |