67 lines
2.2 KiB
Lua
67 lines
2.2 KiB
Lua
local XUiGridAwarenessChapter = XClass(nil, "XUiGridAwarenessChapter")
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function XUiGridAwarenessChapter:Ctor(rootUi, ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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self:InitComponent()
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end
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function XUiGridAwarenessChapter:InitComponent()
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CsXUiHelper.RegisterClickEvent(self.BtnRed, function() self:OnChapterClick() end)
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CsXUiHelper.RegisterClickEvent(self.BtnYellow, function() self:OnChapterClick() end)
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CsXUiHelper.RegisterClickEvent(self.BtnOccupy, function() self:OnBtnOccupyClick() end)
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end
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function XUiGridAwarenessChapter:SetCurrBtn()
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local targetBtn = nil
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if self.ChapterData:IsPass() then
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targetBtn = self.BtnYellow
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self.BtnRed.gameObject:SetActiveEx(false)
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else
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targetBtn = self.BtnRed
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self.BtnYellow.gameObject:SetActiveEx(false)
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end
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targetBtn.gameObject:SetActiveEx(true)
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return targetBtn
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end
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function XUiGridAwarenessChapter:OnChapterClick()
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if not self.ChapterData then
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return
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end
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XLuaUiManager.Open("UiAwarenessMainDetail", self.ChapterData:GetId())
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end
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function XUiGridAwarenessChapter:OnBtnOccupyClick()
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if not self.ChapterData then
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return
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end
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XLuaUiManager.Open("UiAwarenessOccupy", self.ChapterData:GetId())
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end
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function XUiGridAwarenessChapter:Refresh(chapterId)
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local data = XDataCenter.FubenAwarenessManager.GetChapterDataById(chapterId)
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self.ChapterData = data
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self.ChapterId = chapterId
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-- 设置btn
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self.Btn = self:SetCurrBtn()
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self.RegionIcon:SetRawImage(data:GetIcon())
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self.Btn:SetNameByGroup(0, data:GetName())
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self.BtnOccupy.gameObject:SetActiveEx(data:CanAssign())
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if data:CanAssign() then
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self.BtnOccupy.gameObject.name = "BtnOccupyActive"
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end
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self.RImgRole.transform.parent.gameObject:SetActiveEx(data:IsOccupy())
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self.PanelEffect.gameObject:SetActiveEx(not data:IsOccupy())
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self.TxtNum.text = data:GetCfg().ChapterNo
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self.Red.gameObject:SetActiveEx(data:IsRed())
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if data:IsOccupy() then
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self.RImgRole:SetRawImage(data:GetOccupyCharacterIcon())
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end
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end
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return XUiGridAwarenessChapter
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