813 lines
No EOL
33 KiB
Lua
813 lines
No EOL
33 KiB
Lua
local XExFubenExtralChapterManager = require("XEntity/XFuben/XExFubenExtralChapterManager")
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XFubenExtraChapterCreator = function()
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local ExtraChapterManager = XExFubenExtralChapterManager.New(XFubenConfigs.ChapterType.ExtralChapter)
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local ChapterInfos = {} -- info {FirstStage, ActiveStage, Stars, Unlock, Passed}
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local LastPassStage = {} -- index:章节数chapterId 内容:通关关卡passStageId
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local ChapterExtraCfgs = {}
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local ChapterExtraDetailsCfgs = {}
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local StarTreasureCfgs = {}
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local ActivityChapters = {} --活动抢先体验ChapterId列表
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local ActivityEndTime = 0 --活动抢先体验结束时间
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local ActivityChallengeBeginTime = 0 --活动抢先体验结束时间(隐藏模式)
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local ActivityTimer
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local ExploreEventStateList = {}
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local ExploreGroupInfos = {}
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local ExploreItemInfos = {}
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local PlayerTreasureData = {}
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local CurrentClearData = {}
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--排序
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local orderIdSortFunc = function(a, b)
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return a.OrderId < b.OrderId
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end
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local SortById = function(a, b)
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return a.Id < b.Id
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end
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local ExItemRedPointState = {
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Off = 0,
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On = 1,
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}
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local DifficultType = {
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Normal = CS.XGame.Config:GetInt("FubenDifficultNormal"),
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Hard = CS.XGame.Config:GetInt("FubenDifficultHard")
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}
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function ExtraChapterManager.Init()
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ChapterExtraCfgs = XFubenExtraChapterConfigs.GetExtraChapterCfgs()
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ChapterExtraDetailsCfgs = XFubenExtraChapterConfigs.GetExtraChapterDetailsCfgs()
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StarTreasureCfgs = XFubenExtraChapterConfigs.GetExtraChapterStarTreasuresCfgs()
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ExtraChapterManager.InitExploreGroup()
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ExtraChapterManager.InitExploreItem()
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ExtraChapterManager.UiGridChapterMoveMinX = CS.XGame.ClientConfig:GetInt("UiGridChapterMoveMinX")
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ExtraChapterManager.UiGridChapterMoveMaxX = CS.XGame.ClientConfig:GetInt("UiGridChapterMoveMaxX")
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ExtraChapterManager.UiGridChapterMoveTargetX = CS.XGame.ClientConfig:GetInt("UiGridChapterMoveTargetX")
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ExtraChapterManager.UiGridChapterMoveDuration = CS.XGame.ClientConfig:GetFloat("UiGridChapterMoveDuration")
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end
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function ExtraChapterManager.InitExtraInfos(infoDatas)
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if not infoDatas then return end
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if infoDatas.TreasureData then
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for i = 1, #infoDatas.TreasureData do
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PlayerTreasureData[infoDatas.TreasureData[i]] = true
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end
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end
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if infoDatas.LastPassStage then
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for k, v in pairs(infoDatas.LastPassStage) do
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LastPassStage[k] = v
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end
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end
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if infoDatas.ChapterEventInfos then
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ExtraChapterManager.SetChapterEventState(infoDatas.ChapterEventInfos)
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end
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XEventManager.AddEventListener(XEventId.EVENT_FUBEN_STAGE_SYNC, ExtraChapterManager.OnSyncStageData)
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XEventManager.AddEventListener(XEventId.EVENT_CHARACTER_LEVEL_UP, ExtraChapterManager.InitStageInfoEx)
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end
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function ExtraChapterManager.InitStageInfoEx()
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ExtraChapterManager.InitStageInfo(false)
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end
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function ExtraChapterManager.InitStageInfo(checkNewUnlock)
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ExtraChapterManager.InitChapterData(checkNewUnlock)
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ExtraChapterManager.ExtraActivityStart()
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end
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local function InitChapterInfo(chapterMain, chapter)
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local info = {}
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if #chapter.StageId > 0 then
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info.ChapterMainId = chapterMain.Id
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info.FirstStage = chapter.StageId[1]
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local firstStageInfo = XDataCenter.FubenManager.GetStageInfo(info.FirstStage)
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-- 如果章节处于活动时间内,根据时间判断是否可以解锁
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local firstUnlock = firstStageInfo.Unlock
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local firstPassed = firstStageInfo.Passed
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info.Unlock = firstUnlock
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info.IsOpen = firstStageInfo.IsOpen
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if not firstPassed and firstUnlock and ExtraChapterManager.CheckDiffHasAcitivity(chapter) then
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if not ExtraChapterManager.CheckActivityCondition(chapter.ChapterId) then
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info.Unlock = false
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info.IsOpen = false
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end
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elseif (not ExtraChapterManager.IsExtraActivityOpen() and ExtraChapterManager.CheckDiffHasAcitivity(chapter)) or not ExtraChapterManager.CheckDiffHasAcitivity(chapter) then
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local isOpen, desc = ExtraChapterManager.CheckOpenCondition(chapter.ChapterId)
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if not isOpen then
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info.Unlock = false
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info.IsOpen = false
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end
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end
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local passStageNum = 0
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local stars = 0
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local allPassed = true
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for _, v in ipairs(chapter.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(v)
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if stageInfo.Unlock then
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info.ActiveStage = v
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info.LastStageOrder = XDataCenter.FubenManager.GetStageOrderId(v)
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end
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if not stageInfo.Passed then
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allPassed = false
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else
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passStageNum = passStageNum + 1
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end
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stars = stars + stageInfo.Stars
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end
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local treasureCfg = XDataCenter.ExtraChapterManager.GetTreasureCfg(chapter.TreasureId[#chapter.TreasureId])
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info.TotalStars = treasureCfg.RequireStar
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info.Stars = stars > info.TotalStars and info.TotalStars or stars
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info.Passed = allPassed
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info.PassStageNum = passStageNum
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end
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return info
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end
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function ExtraChapterManager.InitChapterData(checkNewUnlock)
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local oldChapterInfos = ChapterInfos
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ChapterInfos = {}
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local SortChapterExtraCfgs = {}
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for _, chapterMain in pairs(ChapterExtraCfgs) do
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table.insert(SortChapterExtraCfgs, chapterMain)
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end
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table.sort(SortChapterExtraCfgs, SortById)
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CurrentClearData.ChapterTotalNum = 0
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CurrentClearData.AllChapterClear = true
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for _, chapterMain in pairs(SortChapterExtraCfgs) do
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for difficult, chapterId in pairs(chapterMain.ChapterId) do
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local chapter = ChapterExtraDetailsCfgs[chapterId]
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ChapterInfos[chapterId] = InitChapterInfo(chapterMain, chapter)
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for k, v in ipairs(chapter.StageId) do
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(v)
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stageInfo.Type = XDataCenter.FubenManager.StageType.ExtraChapter
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stageInfo.OrderId = k
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stageInfo.ChapterId = chapter.ChapterId
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stageInfo.Difficult = difficult
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end
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local info = ChapterInfos[chapterId]
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if difficult == DifficultType.Normal then
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CurrentClearData.ChapterTotalNum = CurrentClearData.ChapterTotalNum + 1
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if CurrentClearData.AllChapterClear and info.Unlock then
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CurrentClearData.ChapterId = info.ChapterMainId
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CurrentClearData.StageTitle = chapter.StageTitle
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CurrentClearData.StageId = info.ActiveStage
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CurrentClearData.LastStageOrder = info.LastStageOrder
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CurrentClearData.IsClear = info.Passed
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CurrentClearData.PassStageNum = info.PassStageNum
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end
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if not info.Passed then CurrentClearData.AllChapterClear = false end
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end
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end
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end
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if checkNewUnlock then
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for k, v in pairs(ChapterInfos) do
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if v.Unlock and not oldChapterInfos[k].Unlock then
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XEventManager.DispatchEvent(XEventId.EVENT_FUBEN_NEW_EXTRA_CHAPTER, k)
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end
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end
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end
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end
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function ExtraChapterManager.OnSyncStageData(stageId)
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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if stageInfo.Type ~= XDataCenter.FubenManager.StageType.ExtraChapter then return end
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LastPassStage[stageInfo.ChapterId] = stageId
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end
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function ExtraChapterManager.IsTreasureGet(treasureId)
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return PlayerTreasureData[treasureId]
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end
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function ExtraChapterManager.SyncTreasureStage(treasureId)
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PlayerTreasureData[treasureId] = true
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end
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function ExtraChapterManager.GetChapterExtraCfgs(difficult)
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local list = {} -- v1.30新入口,顺序只和order有关了,和限时标签无关
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for _, v in pairs(ChapterExtraCfgs) do
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local chapterId
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local chapterInfo
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chapterId = v.ChapterId[difficult]
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chapterInfo = ExtraChapterManager.GetChapterInfo(chapterId)
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if chapterInfo then
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table.insert(list, v)
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end
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end
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if next(list) then
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table.sort(list, orderIdSortFunc)
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end
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return list
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end
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-- 获取篇章星数
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function ExtraChapterManager.GetChapterStars(chapterId)
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local info = ChapterInfos[chapterId]
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return info and info.Stars or 0, info and info.TotalStars or 0
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end
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function ExtraChapterManager.GetChapterList(difficult)
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local list = {}
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for _, v in pairs(ChapterExtraCfgs) do
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list[v.OrderId] = v.ChapterId[difficult]
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end
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return list
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end
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function ExtraChapterManager.GetChapterCfg(chapterId)
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return ChapterExtraCfgs[chapterId]
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end
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function ExtraChapterManager.GetChapterInfo(chapterId)
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return ChapterInfos[chapterId]
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end
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function ExtraChapterManager.GetChapterByChapterDetailsId(chapterId)
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return ChapterInfos[chapterId].ChapterMainId
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end
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function ExtraChapterManager.GetChapterDetailsCfg(chapterId)
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return ChapterExtraDetailsCfgs[chapterId]
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end
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function ExtraChapterManager.GetChapterDetailsCfgByChapterIdAndDifficult(chapterId, difficult)
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local cfg = ExtraChapterManager.GetChapterCfg(chapterId)
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if not cfg then return nil end
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return ExtraChapterManager.GetChapterDetailsCfg(cfg.ChapterId[difficult])
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end
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function ExtraChapterManager.GetChapterDetailsStageTitle(chapterId)
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if chapterId == nil then return end
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local cfg = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
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return cfg.StageTitle
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end
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function ExtraChapterManager.CheckChapterNew(chapterId)
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local chapterInfo = ExtraChapterManager.GetChapterInfo(chapterId)
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return chapterInfo.Unlock and not chapterInfo.Passed
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end
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function ExtraChapterManager.GetLastPassStage(chapterId)
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return LastPassStage[chapterId]
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end
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function ExtraChapterManager.GetStageList(chapterId)
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return ChapterExtraDetailsCfgs[chapterId].StageId
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end
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function ExtraChapterManager.GetAutoChangeBgDatumLinePrecent(chapterId)
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return ChapterExtraDetailsCfgs[chapterId].DatumLinePrecent or 0
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end
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function ExtraChapterManager.GetAutoChangeBgStageIndex(chapterId)
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return ChapterExtraDetailsCfgs[chapterId].MoveStageIndex
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end
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function ExtraChapterManager.GetTreasureCfg(treasureId)
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if StarTreasureCfgs[treasureId] then
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return StarTreasureCfgs[treasureId]
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end
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end
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---检测章节内是否有收集进度奖励
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function ExtraChapterManager.CheckTreasureReward(chapterId)
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local chapterInfo = ExtraChapterManager.GetChapterInfo(chapterId)
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if chapterInfo and not chapterInfo.Unlock then
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return false
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end
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local chapter = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
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if not chapter then return false end
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local hasReward = false
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local targetList = chapter.TreasureId
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if not targetList then return false end
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for _, var in ipairs(targetList) do
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local treasureCfg = ExtraChapterManager.GetTreasureCfg(var)
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if treasureCfg then
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local requireStars = treasureCfg.RequireStar
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local starCount = 0
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local stageList = ExtraChapterManager.GetStageList(chapterId)
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for i = 1, #stageList do
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local stage = XDataCenter.FubenManager.GetStageCfg(stageList[i])
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stage.StageId)
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starCount = starCount + stageInfo.Stars
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end
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if requireStars > 0 and requireStars <= starCount then
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local isGet = ExtraChapterManager.IsTreasureGet(treasureCfg.TreasureId)
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if not isGet then
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hasReward = true
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break
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end
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end
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end
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end
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return hasReward
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end
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function ExtraChapterManager.GetProgressByChapterId(chapterId)
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local chapterCfg = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
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local totalStageNum = 0
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local passStageNum = 0
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if chapterCfg and chapterCfg.StageId then
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totalStageNum = totalStageNum + #chapterCfg.StageId
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for _, stageId in pairs(chapterCfg.StageId) do
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local isPass = XDataCenter.FubenManager.CheckStageIsPass(stageId)
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if isPass then
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passStageNum = passStageNum + 1
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end
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end
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end
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if totalStageNum == 0 then
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return 0
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end
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return math.ceil(100 * passStageNum / totalStageNum)
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end
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function ExtraChapterManager.GetCurrentAndMaxProgressByChapterId(chapterId)
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local chapterCfg = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
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local totalStageNum = 0
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local passStageNum = 0
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if chapterCfg and chapterCfg.StageId then
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totalStageNum = totalStageNum + #chapterCfg.StageId
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for _, stageId in pairs(chapterCfg.StageId) do
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local isPass = XDataCenter.FubenManager.CheckStageIsPass(stageId)
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if isPass then
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passStageNum = passStageNum + 1
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end
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end
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end
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if totalStageNum == 0 then
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return 0, 0
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end
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return passStageNum, totalStageNum
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end
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function ExtraChapterManager.GetChapterInfoForOrderId(difficult, orderId)
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for _, v in pairs(ChapterExtraCfgs) do
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if v.OrderId == orderId then
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local chapterId = v.ChapterId[difficult]
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return ExtraChapterManager.GetChapterInfo(chapterId)
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end
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end
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end
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function ExtraChapterManager.GetChapterIdByChapterExtraId(chapterExtraId, difficult)
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if difficult == DifficultType.Normal then
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return ChapterExtraCfgs[chapterExtraId].ChapterId[1]
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elseif difficult == DifficultType.Hard then
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return ChapterExtraCfgs[chapterExtraId].ChapterId[2]
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end
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local tempStr = "ExtraChapterManager.GetChapterIdByChapterExtraId函数参数difficult应该是,"
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XLog.Error(tempStr .. "config表:Share/Config/Config.tab, 中字段FubenDifficultNormal、FubenDifficultHard对应的值中的一个")
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end
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function ExtraChapterManager.GetCurDiffcult()
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return ExtraChapterManager.CurDifficult or DifficultType.Normal
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end
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function ExtraChapterManager.SetCurDifficult(difficult)
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ExtraChapterManager.CurDifficult = difficult
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XEventManager.DispatchEvent(XEventId.EVENT_FUBEN_CHANGE_EXTRA_CHAPTER_DIFFICULT, difficult)
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end
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--检测所有章节进度是否有奖励
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function ExtraChapterManager.CheckAllChapterReward()
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for _, v in pairs(ChapterExtraCfgs) do
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for _, chapterId in pairs(v.ChapterId) do
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if ExtraChapterManager.CheckTreasureReward(chapterId) then
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return true
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end
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end
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end
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return false
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end
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--获取通关进度
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function ExtraChapterManager.GetChapterClearData()
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return CurrentClearData
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end
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--跳转到外章Banner页面
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function ExtraChapterManager.JumpToExtraBanner()
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-- XLuaUiManager.Open("UiFuben", XDataCenter.FubenManager.StageType.Mainline, nil, 4)
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XLuaUiManager.Open("UiNewFuben", XFubenConfigs.ChapterType.ExtralChapter)
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end
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--跳转到外章章节关卡
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function ExtraChapterManager.JumpToExtraStage(chapterId, stageId)
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local chapter = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
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if chapter then
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local checkResult, checkDesription = ExtraChapterManager.CheckCanGoTo(chapterId, stageId)
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if not checkResult then
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XUiManager.TipMsg(checkDesription)
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return
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end
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XLuaUiManager.Open("UiFubenMainLineChapterFw", chapter, stageId, false)
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else
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ExtraChapterManager.JumpToExtraBanner()
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XLog.Error("跳转到特定外章章节关卡失败,没有在chapterDetails表中找到章节信息。 chpaterId : " .. tostring(chapterId))
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end
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end
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-- 检查番外章节是否可以跳转
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function ExtraChapterManager.CheckCanGoTo(chapterId, stageId, specialTip)
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specialTip = specialTip or "获取章节数据失败"
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if not chapterId then return false, specialTip end
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local chapterInfo = ExtraChapterManager.GetChapterInfo(chapterId)
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if not chapterInfo then return false, specialTip end
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if chapterInfo.IsActivity then
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if not ExtraChapterManager.IsExtraActivityOpen() then
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return false, CS.XTextManager.GetText("FubenExtraNotOpen")
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end
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local checkResult, checkDesription = ExtraChapterManager.CheckActivityCondition(chapterId)
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if not checkResult then
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return false, checkDesription
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end
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end
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if not chapterInfo.Unlock then return false, XDataCenter.FubenManager.GetFubenOpenTips(chapterInfo.FirstStage) end
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if stageId then
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local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
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if not stageInfo then return false, "获取关卡数据失败" end
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if not stageInfo.Unlock then return false, XDataCenter.FubenManager.GetFubenOpenTips(stageId) end
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end
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return true
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end
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------------------------------------------------------------------抢先体验部分
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function ExtraChapterManager.NotifyExtraActivity(data)
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local activityId = data.ActivityId or 0
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if not XTool.IsNumberValid(activityId) then
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ActivityEndTime = 0
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ActivityChallengeBeginTime = 0
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ExtraChapterManager.ExtraActivityEnd()
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return
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end
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local extraChapterActivityCfg = XFubenExtraChapterConfigs.GetExtraChapterActivityCfg(activityId)
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local chapterIds = extraChapterActivityCfg.ChapterId
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local chapterTimeId = extraChapterActivityCfg.ChapterTimeId
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local hideChapterTimeId = extraChapterActivityCfg.HideChapterTimeId
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local now = XTime.GetServerNowTimestamp()
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ActivityEndTime = XFunctionManager.GetEndTimeByTimeId(chapterTimeId) or 0
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ActivityChallengeBeginTime = XFunctionManager.GetStartTimeByTimeId(hideChapterTimeId) or 0
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if now < ActivityEndTime then
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--清理上次活动状态
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if next(ActivityChapters) then
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ExtraChapterManager.ExtraActivityEnd()
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end
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ActivityChapters = {
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MainLineIds = chapterIds,
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}
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ExtraChapterManager.ExtraActivityStart()
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else
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--活动关闭
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ExtraChapterManager.ExtraActivityEnd()
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end
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end
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function ExtraChapterManager.IsExtraActivityOpen()
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return ActivityEndTime and ActivityEndTime > XTime.GetServerNowTimestamp()
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end
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function ExtraChapterManager.IsExtraActivityChallengeBegin()
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return ActivityChallengeBeginTime and XTime.GetServerNowTimestamp() >= ActivityChallengeBeginTime
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end
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function ExtraChapterManager.ExtraActivityStart()
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if not ExtraChapterManager.IsExtraActivityOpen() then return end
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--定时器
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if ActivityTimer then
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XScheduleManager.UnSchedule(ActivityTimer)
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ActivityTimer = nil
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end
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local time = XTime.GetServerNowTimestamp()
|
||
local challengeWaitUnlock = true
|
||
ActivityTimer = XScheduleManager.ScheduleForever(function()
|
||
time = time + 1
|
||
if time >= ActivityChallengeBeginTime then
|
||
if challengeWaitUnlock then
|
||
ExtraChapterManager.UnlockActivityChapters()
|
||
challengeWaitUnlock = nil
|
||
end
|
||
end
|
||
if time >= ActivityEndTime then
|
||
ExtraChapterManager.ExtraActivityEnd()
|
||
end
|
||
end, XScheduleManager.SECOND, 0)
|
||
ExtraChapterManager.UnlockActivityChapters()
|
||
end
|
||
|
||
function ExtraChapterManager.UnlockActivityChapters()
|
||
if not next(ActivityChapters) then return end
|
||
for _, chapterId in pairs(ActivityChapters.MainLineIds) do
|
||
if chapterId ~= 0 then
|
||
ExtraChapterManager.UnlockChapterViaActivity(chapterId)
|
||
end
|
||
end
|
||
CsXGameEventManager.Instance:Notify(XEventId.EVENT_ACTIVITY_EXTRACHAPTER_STATE_CHANGE)
|
||
end
|
||
|
||
function ExtraChapterManager.ExtraActivityEnd()
|
||
if ActivityTimer then
|
||
XScheduleManager.UnSchedule(ActivityTimer)
|
||
ActivityTimer = nil
|
||
end
|
||
--活动结束处理
|
||
local chapterIds = ActivityChapters.MainLineIds
|
||
if chapterIds then
|
||
for _, chapterId in pairs(chapterIds) do
|
||
if chapterId ~= 0 then
|
||
local chapterInfo = ExtraChapterManager.GetChapterInfo(chapterId)
|
||
chapterInfo.IsActivity = false
|
||
ExtraChapterManager.CheckStageStatus(chapterId, false)
|
||
end
|
||
end
|
||
end
|
||
|
||
--XDataCenter.FubenManager.InitData(true)
|
||
ExtraChapterManager.InitStageInfo(true)
|
||
|
||
CsXGameEventManager.Instance:Notify(XEventId.EVENT_ACTIVITY_EXTRACHAPTER_STATE_CHANGE)
|
||
|
||
XEventManager.DispatchEvent(XEventId.EVENT_FUBEN_REFRESH_STAGE_DATA)
|
||
end
|
||
|
||
function ExtraChapterManager.GetActivityEndTime()
|
||
return ActivityEndTime
|
||
end
|
||
|
||
function ExtraChapterManager.CheckDiffHasAcitivity(chapter)
|
||
if not next(ActivityChapters) then return false end
|
||
for _, chapterId in pairs(ActivityChapters.MainLineIds) do
|
||
if chapterId == chapter.ChapterId then
|
||
return true
|
||
end
|
||
end
|
||
return false
|
||
end
|
||
|
||
function ExtraChapterManager.UnlockChapterViaActivity(chapterId)
|
||
--开启章节,标识活动状态
|
||
local chapterInfo = ExtraChapterManager.GetChapterInfo(chapterId)
|
||
if not chapterInfo then return end
|
||
chapterInfo.IsActivity = true
|
||
|
||
if not ExtraChapterManager.CheckActivityCondition(chapterId) then
|
||
chapterInfo.Unlock = false
|
||
chapterInfo.IsOpen = false
|
||
return
|
||
end
|
||
|
||
chapterInfo.Unlock = true
|
||
chapterInfo.IsOpen = true
|
||
|
||
ExtraChapterManager.CheckStageStatus(chapterId, true)
|
||
end
|
||
|
||
function ExtraChapterManager.CheckStageStatus(chapterId, isFirstSpecial)
|
||
local chapterCfg = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
|
||
|
||
for index, stageId in ipairs(chapterCfg.StageId) do
|
||
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
|
||
stageInfo.Unlock = true
|
||
stageInfo.IsOpen = true
|
||
|
||
local isSpecial = true
|
||
if isFirstSpecial then
|
||
isSpecial = index ~= 1 -- 章节第一关无视前置条件
|
||
end
|
||
|
||
if isSpecial then
|
||
local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
|
||
for _, preStageId in pairs(stageCfg.PreStageId or {}) do
|
||
if preStageId > 0 then
|
||
local stageData = XDataCenter.FubenManager.GetStageData(preStageId)
|
||
if not stageData or not stageData.Passed then
|
||
stageInfo.Unlock = false
|
||
stageInfo.IsOpen = false
|
||
break
|
||
end
|
||
end
|
||
end
|
||
end
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.CheckActivityCondition(chapterId)
|
||
local chapterCfg = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
|
||
if not chapterCfg then return false, CS.XTextManager.GetText("ExtraChapterFindNoChapterData") end
|
||
if chapterCfg.Difficult == DifficultType.Hard and
|
||
not ExtraChapterManager.IsExtraActivityChallengeBegin() then
|
||
local time = XTime.GetServerNowTimestamp()
|
||
local timeStr = XUiHelper.GetTime(ActivityChallengeBeginTime - time, XUiHelper.TimeFormatType.ACTIVITY)
|
||
local msg = CS.XTextManager.GetText("FuBenExtraChapterActivityNotReachChallengeTime", timeStr)
|
||
return false, msg
|
||
elseif chapterCfg.Difficult == DifficultType.Hard and
|
||
not XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.FubenDifficulty) then
|
||
return false, XFunctionManager.GetFunctionOpenCondition(XFunctionManager.FunctionName.FubenDifficulty)
|
||
end
|
||
|
||
local conditionId = chapterCfg.ActivityCondition
|
||
if conditionId and conditionId ~= 0 then
|
||
return XConditionManager.CheckCondition(conditionId)
|
||
end
|
||
|
||
return true, ""
|
||
end
|
||
|
||
function ExtraChapterManager.OnActivityEnd()
|
||
if CS.XFight.IsRunning or XLuaUiManager.IsUiLoad("UiLoading") then
|
||
return
|
||
end
|
||
XUiManager.TipText("ActivityExtraChapterEnd")
|
||
XLuaUiManager.RunMain()
|
||
end
|
||
|
||
function ExtraChapterManager.IfChapterIsExtraChapter(chapterId)
|
||
return ChapterExtraDetailsCfgs[chapterId] ~= nil
|
||
end
|
||
------------------------------------------------------------------ 活动番外副本抢先体验 end -------------------------------------------------------
|
||
------------------------------------------------------------------ 活动番外副本探索玩法 begin -------------------------------------------------------
|
||
function ExtraChapterManager.InitExploreGroup()
|
||
local exploreGroupList = XFubenExtraChapterConfigs.GetExploreGroupCfg()
|
||
for _, exploreGroup in pairs(exploreGroupList) do
|
||
if not ExploreGroupInfos[exploreGroup.GroupId] then
|
||
ExploreGroupInfos[exploreGroup.GroupId] = {}
|
||
end
|
||
ExploreGroupInfos[exploreGroup.GroupId][exploreGroup.StageIndex] = exploreGroup
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.InitExploreItem()
|
||
local exploreItemList = XFubenExtraChapterConfigs.GetExploreItemCfg()
|
||
for _, exploreItem in pairs(exploreItemList) do
|
||
if not ExploreItemInfos[exploreItem.MainChapterId] then
|
||
ExploreItemInfos[exploreItem.MainChapterId] = {}
|
||
end
|
||
table.insert(ExploreItemInfos[exploreItem.MainChapterId], exploreItem)
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.GetExploreGroupInfoByGroupId(id)
|
||
if not ExploreGroupInfos[id] then
|
||
XLog.ErrorTableDataNotFound("ExtraChapterManager.GetExploreGroupInfoByGroupId",
|
||
"ExploreGroupInfos", " Client/Fuben/ExtraChapter/ExtraExploreGroup.tab", "id", tostring(id))
|
||
return {}
|
||
end
|
||
return ExploreGroupInfos[id]
|
||
end
|
||
|
||
function ExtraChapterManager.GetChapterOrderIdByStageId(stageId)
|
||
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
|
||
local chapter = ChapterExtraDetailsCfgs[stageInfo.ChapterId]
|
||
return chapter.OrderId
|
||
end
|
||
|
||
function ExtraChapterManager.CheckChapterTypeIsExplore(chapter)
|
||
return chapter.ExploreGroupId and chapter.ExploreGroupId > 0
|
||
end
|
||
|
||
function ExtraChapterManager.CheckHaveNewExploreItemByChapterId(chapterId)
|
||
if not ExploreItemInfos[chapterId] then
|
||
return false
|
||
end
|
||
for _, info in pairs(ExploreItemInfos[chapterId]) do
|
||
if ExtraChapterManager.CheckHaveNewExploreItemByItemId(info.Id) then
|
||
return true
|
||
end
|
||
end
|
||
return false
|
||
end
|
||
|
||
function ExtraChapterManager.CheckHaveNewExploreItemByItemId(itemId)
|
||
local data = XSaveTool.GetData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterExploreItem", itemId))
|
||
return data == ExItemRedPointState.On
|
||
end
|
||
|
||
function ExtraChapterManager.SetChapterEventState(chapterEventDatas)
|
||
for _, data in pairs(chapterEventDatas) do
|
||
local eventIds = data.EventIds or {}
|
||
for _, id in pairs(eventIds) do
|
||
ExploreEventStateList[id] = true
|
||
end
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.AddChapterEventState(chapterEventData)
|
||
local eventIds = chapterEventData and chapterEventData.EventIds or {}
|
||
for _, id in pairs(eventIds) do
|
||
ExploreEventStateList[id] = true
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.GetChapterExploreItemList(chapterId)
|
||
local list = {}
|
||
if ExploreItemInfos[chapterId] then
|
||
for _, info in pairs(ExploreItemInfos[chapterId]) do
|
||
if ExploreEventStateList[info.Id] then
|
||
table.insert(list, info)
|
||
end
|
||
end
|
||
end
|
||
return list
|
||
end
|
||
|
||
function ExtraChapterManager.GetChapterExploreItemMaxCount(chapterId)
|
||
return ExploreItemInfos[chapterId] and #ExploreItemInfos[chapterId] or 0
|
||
end
|
||
|
||
function ExtraChapterManager.SaveNewExploreItemRedPoint(chapterEventData)
|
||
local eventIds = chapterEventData and chapterEventData.EventIds or {}
|
||
local exploreItemList = XFubenMainLineConfigs.GetExploreItemCfg()
|
||
for _, id in pairs(eventIds) do
|
||
if exploreItemList[id] then
|
||
if not XSaveTool.GetData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterExploreItem", id)) then
|
||
XSaveTool.SaveData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterExploreItem", id), ExItemRedPointState.On)
|
||
end
|
||
else
|
||
XLog.ErrorTableDataNotFound("ExtraChapterManager.SaveNewExploreItemRedPoint",
|
||
"exploreItem", "Client/Fuben/ExtraChapter/ExtraExploreItem.tab", "id", tostring(id))
|
||
end
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.MarkNewExploreItemRedPointByItemId(itemId)
|
||
local data = XSaveTool.GetData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterExploreItem", itemId))
|
||
if data and data == ExItemRedPointState.On then
|
||
XSaveTool.SaveData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterExploreItem", itemId), ExItemRedPointState.Off)
|
||
XEventManager.DispatchEvent(XEventId.EVENT_MAINLINE_EXPLORE_ITEMBOX_CLOSE)
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.CheckHaveNewJumpStageButtonByStageId(stageId)
|
||
local data = XSaveTool.GetData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterJumpStageButton", stageId))
|
||
if data then
|
||
return data == ExItemRedPointState.On
|
||
end
|
||
return false
|
||
end
|
||
|
||
function ExtraChapterManager.SaveNewJumpStageButtonEffect(stageId)
|
||
if not XSaveTool.GetData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterJumpStageButton", stageId)) then
|
||
XSaveTool.SaveData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterJumpStageButton", stageId), ExItemRedPointState.On)
|
||
end
|
||
end
|
||
|
||
function ExtraChapterManager.MarkNewJumpStageButtonEffectByStageId(stageId)
|
||
local data = XSaveTool.GetData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterJumpStageButton", stageId))
|
||
if data and data == ExItemRedPointState.On then
|
||
XSaveTool.SaveData(string.format("%d%s%d", XPlayer.Id, "ExtraChapterJumpStageButton", stageId), ExItemRedPointState.Off)
|
||
end
|
||
end
|
||
-- 胜利 & 奖励界面
|
||
function ExtraChapterManager.ShowReward(winData)
|
||
XLuaUiManager.Open("UiSettleWinMainLine", winData)
|
||
end
|
||
------------------------------------------------------------------ 活动主线副本探索玩法 end -------------------------------------------------------
|
||
--新增章节开启条件
|
||
function ExtraChapterManager.CheckOpenCondition(chapterId)
|
||
local chapterCfg = ExtraChapterManager.GetChapterDetailsCfg(chapterId)
|
||
if not chapterCfg then return false, CS.XTextManager.GetText("ExtraChapterFindNoChapterData") end
|
||
local conditionId = chapterCfg.OpenCondition
|
||
if conditionId and conditionId ~= 0 then
|
||
return XConditionManager.CheckCondition(conditionId)
|
||
end
|
||
|
||
return true, ""
|
||
end
|
||
|
||
-- 领取宝箱奖励
|
||
function ExtraChapterManager.ReceiveTreasureReward(cb, treasureId)
|
||
local req = { TreasureId = treasureId }
|
||
XNetwork.Call("ChapterExtraTreasureRewardRequest", req, function(res)
|
||
if res.Code ~= XCode.Success then
|
||
XUiManager.TipCode(res.Code)
|
||
return
|
||
end
|
||
ExtraChapterManager.SyncTreasureStage(treasureId)
|
||
if cb then
|
||
cb(res.RewardGoods)
|
||
end
|
||
XEventManager.DispatchEvent(XEventId.EVENT_FUBEN_EXTRACHAPTER_REWARD)
|
||
end)
|
||
end
|
||
ExtraChapterManager.Init()
|
||
return ExtraChapterManager
|
||
end
|
||
|
||
XRpc.NotifyChapterExtraActivity = function(data)
|
||
XDataCenter.ExtraChapterManager.NotifyExtraActivity(data)
|
||
end
|
||
|
||
XRpc.NotifyChapterExtraEventData = function(data)
|
||
XDataCenter.ExtraChapterManager.AddChapterEventState(data.ChapterEventData)
|
||
XEventManager.DispatchEvent(XEventId.EVENT_EXTRACHAPTER_EXPLORE_ITEM_GET)
|
||
end |