68 lines
2.6 KiB
Lua
68 lines
2.6 KiB
Lua
-- BVB 配置类
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XMonsterCombatConfigs = XConfigCenter.CreateTableConfig(XMonsterCombatConfigs, "XMonsterCombatConfigs", "Fuben/MonsterCombat")
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--=============
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--配置表枚举
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--TableName : 表名,对应需要读取的表的文件名字,不写即为枚举的Key字符串
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--TableDefindName : 表定于名,默认同表名
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--ReadFuncName : 读取表格的方法,默认为ReadByIntKey
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--ReadKeyName : 读取表格的主键名,默认为Id
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--DirType : 读取的文件夹类型XConfigCenter.DirectoryType,默认是Share
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--LogKey : GetCfgByIdKey方法idKey找不到时所输出的日志信息,默认是唯一Id
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--=============
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XMonsterCombatConfigs.TableKey = enum({
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MonsterCombatActivity = {}, -- 活动表
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MonsterCombatChapter = {}, -- 章节表
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MonsterCombatStage = {}, -- 关卡表
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MonsterCombatMonster = {}, -- 怪物表
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MonsterCombatBuff = { ReadKeyName = "MonsterId" }, -- buff表
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MonsterCombatChapterDetail = { DirType = XConfigCenter.DirectoryType.Client }, -- 章节详情表
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MonsterCombatStageDetail = { DirType = XConfigCenter.DirectoryType.Client }, -- 关卡详情表
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MonsterCombatMonsterDetail = { DirType = XConfigCenter.DirectoryType.Client }, -- 怪物详情表
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MonsterCombatConfig = { ReadFuncName = "ReadByStringKey", ReadKeyName = "Key", DirType = XConfigCenter.DirectoryType.Client }, -- 配置表
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})
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-- 关卡详情
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XMonsterCombatConfigs.StageDetailUiName = "UiMonsterCombatTeachingDetail"
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--怪物详情
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XMonsterCombatConfigs.MonsterInfoUiName = "UiMonsterCombatInfo"
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XMonsterCombatConfigs.ChapterType = {
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Normal = 1, -- 普通章节
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Core = 2, -- 核心章节
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}
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XMonsterCombatConfigs.StageType = {
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Challenge = 1, -- 挑战模式
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TimeScore = 2, -- 时间刷分模式
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KillScore = 3, -- 击杀刷分模式
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RoundScore = 4, -- 轮次刷分模式
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}
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XMonsterCombatConfigs.MonsterInterfaceType = {
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Monster = 1, -- 怪物界面
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Battle = 2, -- 编队界面
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}
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function XMonsterCombatConfigs.Init()
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end
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function XMonsterCombatConfigs.GetAllMonsterIds()
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local allMonsterIds = {}
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local configs = XMonsterCombatConfigs.GetAllConfigs(XMonsterCombatConfigs.TableKey.MonsterCombatMonster)
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for _, config in pairs(configs) do
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table.insert(allMonsterIds, config.Id)
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end
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return allMonsterIds
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end
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function XMonsterCombatConfigs.GetMonsterCombatStagePrefabByKey(key)
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return XMonsterCombatConfigs.GetCfgByIdKey(XMonsterCombatConfigs.TableKey.MonsterCombatConfig, key).Values[1]
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end
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function XMonsterCombatConfigs.GetBuffConfigByMonsterId(monsterId)
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return XMonsterCombatConfigs.GetCfgByIdKey(XMonsterCombatConfigs.TableKey.MonsterCombatBuff, monsterId)
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end
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