3882 lines
No EOL
78 KiB
JSON
3882 lines
No EOL
78 KiB
JSON
[
|
|
{
|
|
"Id": 1,
|
|
"ActionId": 1,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/BgStory545.jpg",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 2,
|
|
"ActionId": 2,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"201",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 3,
|
|
"ActionId": 3,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Without the researchers hard at work, the Science Council Second Department laboratory appears emptier than usual, which makes the two female figures inside all the more out of place.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 4,
|
|
"ActionId": 4,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The slightly older woman nods and smiles, placing her hand on the desk, and the queen of the night projected above slowly dissipates.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 5,
|
|
"ActionId": 5,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500474",
|
|
"1",
|
|
400.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 6,
|
|
"ActionId": 6,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"500380",
|
|
null,
|
|
-400.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 7,
|
|
"ActionId": 7,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Ishmael",
|
|
"Is that what you want...",
|
|
2.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 8,
|
|
"ActionId": 8,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Despite phrasing it as a question, Ishmael sounds less like asking and more like stating a known fact.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 9,
|
|
"ActionId": 9,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Nanami",
|
|
"Yes, that is the promise Nanami made!",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10,
|
|
"ActionId": 10,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Ishmael",
|
|
"A promise...",
|
|
2.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 11,
|
|
"ActionId": 11,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Ishmael",
|
|
"Alright... I will fulfill the promise you made to her.",
|
|
2.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 12,
|
|
"ActionId": 12,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Nanami",
|
|
"Then I'll entrust Commandant to you...",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 13,
|
|
"ActionId": 13,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 14,
|
|
"ActionId": 14,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Nanami stops smiling. She places her hands before her chest, having made up her mind.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 15,
|
|
"ActionId": 15,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"4",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 16,
|
|
"ActionId": 16,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Nanami",
|
|
"Nanami... has something very important to do.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 17,
|
|
"ActionId": 17,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 18,
|
|
"ActionId": 18,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/BgStory583.jpg",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 19,
|
|
"ActionId": 19,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500485",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 20,
|
|
"ActionId": 20,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
"Trailblazer still stands at the front of the frigate, his expression hidden as he stares at Babylonia, which seems to be an arm's length away.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 21,
|
|
"ActionId": 21,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"It has been... 300 seconds since Haicma invaded Babylonia.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 22,
|
|
"ActionId": 22,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"He glances at the side where Haicma is safely placed, her consciousness still deeply engaged in the infiltration.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 23,
|
|
"ActionId": 23,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"According to the battle protocols of Project Ark... Haicma's infiltration is considered a failure.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 24,
|
|
"ActionId": 24,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"Setting course for Babylonia complete. If I don't return in 1800 seconds, the frigate will crash into Babylonia.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 25,
|
|
"ActionId": 25,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"Our operation might have failed, but at least we can strike a heavy blow at the humans, buying the Church enough time to launch another wave of attack.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 26,
|
|
"ActionId": 26,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1226",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 27,
|
|
"ActionId": 27,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 28,
|
|
"ActionId": 28,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"With that, Trailblazer ignites his thrusters, its blinding flame separating him from the frigate's artificial gravity. He begins to hover, and his laser blade generators start to glow brightly.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 29,
|
|
"ActionId": 29,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"Entering the next phase of Project Ark. This is \"Chariot\"\u2014Trailblazer, launching an assault on Babylonia...!",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30,
|
|
"ActionId": 30,
|
|
"NextActionId": null,
|
|
"Type": 402,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1226",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 31,
|
|
"ActionId": 31,
|
|
"NextActionId": null,
|
|
"Type": 505,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 32,
|
|
"ActionId": 32,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryError.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 33,
|
|
"ActionId": 33,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1501",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 34,
|
|
"ActionId": 34,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"At this moment, the alarm on the frigate starts blaring. The system shows an object flying toward the ship at incredible speed.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 35,
|
|
"ActionId": 35,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"So, the Babylonians have discovered us... Beginning intercept!",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 36,
|
|
"ActionId": 36,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"869",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 37,
|
|
"ActionId": 37,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"801",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 38,
|
|
"ActionId": 38,
|
|
"NextActionId": null,
|
|
"Type": 505,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryError.prefab",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 39,
|
|
"ActionId": 39,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The frigate fires its anti-ballistic missiles, but the aged defense system struggles to hit the glowing object flying at the speed of a shooting star and accelerating still.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40,
|
|
"ActionId": 40,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustLightWall.prefab",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
|
|
"ActionId": 41,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"It's going to hit us! There's no dodging it\u2014brace for impact!",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
|
"ActionId": 42,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 43,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"36",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 44,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 45,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"781",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 46,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": 2800.0,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"10007502",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"778",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 48,
|
|
"NextActionId": null,
|
|
"Type": 505,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustLightWall.prefab",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 49,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 50,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustBrokenLightWall.prefab",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 51,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "RImgBg1Shake",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The shooting star pierces the outer layer of the frigate, crashing directly on the deck.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 52,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"142",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 53,
|
|
"NextActionId": null,
|
|
"Type": 505,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryGoldDustBrokenLightWall.prefab",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 54,
|
|
"NextActionId": null,
|
|
"Type": 402,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1501",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 55,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Trailblazer stares at the uninvited guest and finds a mech that rivals him in size, on top of which... sits a young girl.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 56,
|
|
"ActionId": 56,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500485",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 57,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Trailblazer",
|
|
"There's no information on a Construct like you in the database of Babylonia... You are no Construct. You are a machine like us.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
"ActionId": 58,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The girl before him does not attack. She jumps down on her mech, her gaze landing on Haicma in the distance.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 59,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500474",
|
|
"14",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
"ActionId": 60,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"???",
|
|
"Haicma... The Church of Machina is still lost on the wrong path, just like what I saw in the future.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 61,
|
|
"ActionId": 61,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"???",
|
|
"If we don't change the future, machines and humans will remain enemies. They'll never end up as friends.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 62,
|
|
"ActionId": 62,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The girl looks unbelievably desolate. It is unfathomable to Trailblazer.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
"ActionId": 63,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500485",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
|
"ActionId": 64,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Trailblazer",
|
|
"Friends? With humans? If you're one of us, then you know that humans have never treated us as equals. Machines are only their tools\u2014a means to an end.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 65,
|
|
"ActionId": 65,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"The Punishing Virus... costs our kin their lives and their selves. And what do the humans do, having been responsible for all these disasters? They slaughter us like monsters.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 66,
|
|
"ActionId": 66,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The girl does not refute him. Instead, she nods solemnly.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
"ActionId": 67,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500474",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 68,
|
|
"ActionId": 68,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"???",
|
|
"You're right, and this will lead to a full-scale war between machines and humans in the future. If our hands are too busy holding weapons... then they won't be able to shake each other's hands.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 69,
|
|
"ActionId": 69,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"???",
|
|
"But right now, in the present, we still have a choice to choose a different future...",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 70,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500485",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
"ActionId": 71,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Trailblazer",
|
|
"Obviously... The Church of Machina is working to change the future. If we are destined to fight, machines simply have to eliminate humankind now. We can then take our kin away from Earth without humanity's threat.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 72,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"960",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
"ActionId": 73,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Trailblazer extends the full arsenal on his body. He is, in his entirety, a mechanized organism designed only for killing.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 74,
|
|
"ActionId": 74,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"My human creator made me to kill other humans. My purpose was this simple and pure... See? Even humans couldn't be \"friends\" with each other. What you're hoping for is a mere fantasy.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 75,
|
|
"ActionId": 75,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500474",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 76,
|
|
"ActionId": 76,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"???",
|
|
"Just like how we are awakening, humans are also trying to change themselves, tending to and befriending each other. I think the future this power can create is beyond Gestalt's calculation.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 77,
|
|
"ActionId": 77,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500485",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 78,
|
|
"ActionId": 78,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Trailblazer",
|
|
"Is this the ending you've calculated, then?",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 79,
|
|
"ActionId": 79,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The girl shakes her head playfully and smiles.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 80,
|
|
"ActionId": 80,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500474",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 81,
|
|
"ActionId": 81,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"???",
|
|
"Not really. This is Nanami's \"belief\"!",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 82,
|
|
"ActionId": 82,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500485",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 84,
|
|
"ActionId": 84,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Trailblazer",
|
|
"Nanami... That's your name, isn't it? If you and I believe in a different future, then we shall perform an experiment to test which hypothesis has the strength to forge a path onward.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 85,
|
|
"ActionId": 85,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"36",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 86,
|
|
"ActionId": 86,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Trailblazer stops talking, rerouting all his computing power to his tactical circuit. Despite how frail the girl looks, her mech less armed, Trailblazer somehow knows that he cannot underestimate her.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 87,
|
|
"ActionId": 87,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"140",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 88,
|
|
"ActionId": 88,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 89,
|
|
"ActionId": 89,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Trailblazer",
|
|
"I will do my best to defeat you!",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 90,
|
|
"ActionId": 90,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500474",
|
|
"4",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 91,
|
|
"ActionId": 91,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Nanami",
|
|
"And Nanami will do her best to stop you!",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 92,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 93,
|
|
"ActionId": 93,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 94,
|
|
"ActionId": 94,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1226",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 95,
|
|
"ActionId": 95,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": 500.0,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"819004",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 96,
|
|
"ActionId": 96,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 97,
|
|
"ActionId": 97,
|
|
"NextActionId": null,
|
|
"Type": 502,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"RImgBg1Shake",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 98,
|
|
"ActionId": 98,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Their light weaving together, the thrusters of the two giant machines ignite at the same time.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
}
|
|
] |