-- V1.29 角色技能优化 该类不在使用 具体使用在 UiSkillDetailsOther local RESONANCED_GRID_TEXT_COLOR = { [true] = XUiHelper.Hexcolor2Color("fee82aff"), [false] = XUiHelper.Hexcolor2Color("ffffffff"), } XUiGridSubSkillOther = XClass(nil, "XUiGridSubSkillOther") function XUiGridSubSkillOther:Ctor(ui, index, npcData,assignChapterRecords, callback) self.GameObject = ui.gameObject self.Transform = ui.transform self.Index = index self.NpcaData = npcData self.AssignChapterRecords = assignChapterRecords self.ClickCallback = callback self:InitAutoScript() self:SetSelect(false) self.PanelIconTip.gameObject:SetActive(true) self.ImgUpgrade.gameObject:SetActiveEx(false) end function XUiGridSubSkillOther:InitAutoScript() self:AutoInitUi() self.SpecialSoundMap = {} self:AutoAddListener() end function XUiGridSubSkillOther:AutoInitUi() self.TxtSubSkillLevel = XUiHelper.TryGetComponent(self.Transform, "ImgLevelBg/TxtSubSkillLevel", "Text") self.PanelIconTip = XUiHelper.TryGetComponent(self.Transform, "PanelIconTip", nil) self.ImgUpgrade = XUiHelper.TryGetComponent(self.Transform, "PanelIconTip/ImgUpgrade", "Image") self.ImgLock = XUiHelper.TryGetComponent(self.Transform, "PanelIconTip/ImgLock") self.ImgBgSelected = XUiHelper.TryGetComponent(self.Transform, "ImgBgSelected", "Image") self.RImgSubSkillIconSelected = XUiHelper.TryGetComponent(self.Transform, "ImgBgSelected/RImgSubSkillIconSelected", "RawImage") self.RImgSubSkillIconNormal = XUiHelper.TryGetComponent(self.Transform, "RImgSubSkillIconNormal", "RawImage") self.BtnSubSkillIconBg = XUiHelper.TryGetComponent(self.Transform, "BtnSubSkillIconBg", "Button") end function XUiGridSubSkillOther:AutoAddListener() XUiHelper.RegisterClickEvent(self, self.BtnSubSkillIconBg, self.OnBtnSubSkillIconBgClick) end function XUiGridSubSkillOther:OnBtnSubSkillIconBgClick() if (self.ClickCallback) then self.ClickCallback(self.SubSkillInfo, self.Index) end end function XUiGridSubSkillOther:UpdateGrid(subSkillInfo) self.SubSkillInfo = subSkillInfo if (subSkillInfo.configDes.Icon and subSkillInfo.configDes.Icon ~= "") then self.RImgSubSkillIconNormal:SetRawImage(subSkillInfo.configDes.Icon) self.RImgSubSkillIconSelected:SetRawImage(subSkillInfo.configDes.Icon) else XLog.Warning("sub skill config icon is null. id = " .. subSkillInfo.SubSkillId) end local addLevel = 0 local resonanceSkillLevelMap = XMagicSkillManager.GetResonanceSkillLevelMap(self.NpcaData) local resonanceSkillLevel = resonanceSkillLevelMap[subSkillInfo.SubSkillId] or 0 addLevel = addLevel + resonanceSkillLevel + XDataCenter.FubenAssignManager.GetSkillLevelByCharacterData(self.NpcaData.Character, subSkillInfo.SubSkillId, self.AssignChapterRecords) local totalLevel = subSkillInfo.Level + addLevel local curLevel = totalLevel == 0 and '' or CS.XTextManager.GetText("HostelDeviceLevel") .. ':' .. totalLevel self.TxtSubSkillLevel.color = RESONANCED_GRID_TEXT_COLOR[addLevel > 0] self.TxtSubSkillLevel.text = curLevel local min_max = XCharacterConfigs.GetSubSkillMinMaxLevel(subSkillInfo.SubSkillId) if (subSkillInfo.Level >= min_max.Max) then self.ImgLock.gameObject:SetActive(false) else self.ImgLock.gameObject:SetActive(subSkillInfo.Level <= 0) end self.GameObject:SetActive(true) end function XUiGridSubSkillOther:SetSelect(isSelect) if (self.ImgBgSelected) then self.ImgBgSelected.gameObject:SetActive(isSelect) end end function XUiGridSubSkillOther:Reset() self.SubSkillInfo = nil self.GameObject:SetActive(false) self:SetSelect(false) end function XUiGridSubSkillOther:ResetSelect(subSkillId) self:SetSelect(self.SubSkillInfo and self.SubSkillInfo.SubSkillId == subSkillId) end