XUiPanelDormTaskActivity = XClass(nil, "XUiPanelDormTaskActivity") function XUiPanelDormTaskActivity:Ctor(ui, parent) self.GameObject = ui.gameObject self.Transform = ui.transform self.Parent = parent XTool.InitUiObject(self) self.DynamicTable = XDynamicTableNormal.New(self.PanelTaskActivityList) self.DynamicTable:SetProxy(XDynamicGridTask) self.DynamicTable:SetDelegate(self) end function XUiPanelDormTaskActivity:ShowPanel() self.GameObject:SetActive(true) self.ActivityTasks = XDataCenter.TaskManager.GetActivityTaskList() self.PanelNoneActivityTask.gameObject:SetActive(#self.ActivityTasks <= 0) self.DynamicTable:SetDataSource(self.ActivityTasks) self.DynamicTable:ReloadDataASync(1) end function XUiPanelDormTaskActivity:HidePanel() self.GameObject:SetActive(false) end function XUiPanelDormTaskActivity:Refresh() self.ActivityTasks = XDataCenter.TaskManager.GetActivityTaskList() self.PanelNoneActivityTask.gameObject:SetActive(#self.ActivityTasks <= 0) self.DynamicTable:SetDataSource(self.ActivityTasks) self.DynamicTable:ReloadDataASync() end --动态列表事件 function XUiPanelDormTaskActivity:OnDynamicTableEvent(event, index, grid) if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then local data = self.ActivityTasks[index] grid.RootUi = self.Parent grid:ResetData(data) end end