---@class XUiDlcHuntChipBatchMagic local XUiDlcHuntChipBatchMagic = XClass(nil, "XUiDlcHuntChipBatchMagic") function XUiDlcHuntChipBatchMagic:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) end function XUiDlcHuntChipBatchMagic:Update(data, isActive) if data then if isActive then self.TxtSkillName.color = XUiHelper.Hexcolor2Color("76DDE5") self.TxtSkillDes.color = XUiHelper.Hexcolor2Color("76DDE5") else self.TxtSkillName.color = XUiHelper.Hexcolor2Color("979D9E") self.TxtSkillDes.color = XUiHelper.Hexcolor2Color("979D9E") end self.TxtSkillName.text = data.Name self.TxtSkillDes.text = data.Desc self.GameObject:SetActiveEx(true) else self.GameObject:SetActiveEx(false) end end return XUiDlcHuntChipBatchMagic