XUiPanelLevelUpgrade = XClass(nil, "XUiPanelLevelUpgrade") function XUiPanelLevelUpgrade:Ctor(ui, parent) self.GameObject = ui.gameObject self.Transform = ui.transform self.Parent = parent ---@type XCharacterAgency local ag = XMVCA:GetAgency(ModuleId.XCharacter) self.CharacterAgency = ag self:InitAutoScript() end -- auto -- Automatic generation of code, forbid to edit function XUiPanelLevelUpgrade:InitAutoScript() self:AutoInitUi() self:AutoAddListener() end function XUiPanelLevelUpgrade:AutoInitUi() self.BtnBg = self.Transform:Find("BtnBg"):GetComponent("Button") self.RImgRoleUpgradeMsg = self.Transform:Find("BtnBg/RImgRoleUpgradeMsg"):GetComponent("RawImage") self.PanelCharAttack = self.Transform:Find("BtnBg/Properties/PanelCharAttack") self.TxtOldAttack = self.Transform:Find("BtnBg/Properties/PanelCharAttack/TxtOldAttack"):GetComponent("Text") self.TxtCurAttack = self.Transform:Find("BtnBg/Properties/PanelCharAttack/TxtCurAttack"):GetComponent("Text") self.PanelCharLife = self.Transform:Find("BtnBg/Properties/PanelCharLife") self.TxtOldLife = self.Transform:Find("BtnBg/Properties/PanelCharLife/TxtOldLife"):GetComponent("Text") self.TxtCurLife = self.Transform:Find("BtnBg/Properties/PanelCharLife/TxtCurLife"):GetComponent("Text") self.PanelCharDefense = self.Transform:Find("BtnBg/Properties/PanelCharDefense") self.TxtOldDefense = self.Transform:Find("BtnBg/Properties/PanelCharDefense/TxtOldDefense"):GetComponent("Text") self.TxtCurDefense = self.Transform:Find("BtnBg/Properties/PanelCharDefense/TxtCurDefense"):GetComponent("Text") self.PanelCharCrit = self.Transform:Find("BtnBg/Properties/PanelCharCrit") self.TxtOldCrit = self.Transform:Find("BtnBg/Properties/PanelCharCrit/TxtOldCrit"):GetComponent("Text") self.TxtCurCrit = self.Transform:Find("BtnBg/Properties/PanelCharCrit/TxtCurCrit"):GetComponent("Text") self.PanelTxtLevel = self.Transform:Find("BtnBg/PanelTxtLevel") self.TxtCurLevelA = self.Transform:Find("BtnBg/PanelTxtLevel/TxtCurLevel"):GetComponent("Text") self.TxtOldLevel = self.Transform:Find("BtnBg/PanelTxtLevel/TxtOldLevel"):GetComponent("Text") self.BtnDarkBg = self.Transform:Find("BtnDarkBg"):GetComponent("Button") self.TxtOldBattlePower = self.Transform:Find("BtnBg/Properties/PanelCharBattlePower/TxtOldBattlePower"):GetComponent("Text") -- fixme 2.5等验收完恢复提交 self.TxtCurBattlePower = self.Transform:Find("BtnBg/Properties/PanelCharBattlePower/TxtCurBattlePower"):GetComponent("Text") end function XUiPanelLevelUpgrade:RegisterClickEvent(uiNode, func) if func == nil then XLog.Error("XUiPanelLevelUpgrade:RegisterClickEvent函数参数错误:参数func不能为空") return end if type(func) ~= "function" then XLog.Error("XUiPanelLevelUpgrade:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end local listener = function(...) func(self, ...) end CsXUiHelper.RegisterClickEvent(uiNode, listener) end function XUiPanelLevelUpgrade:AutoAddListener() self:RegisterClickEvent(self.BtnDarkBg, self.OnBtnDarkBgClick) end -- auto function XUiPanelLevelUpgrade:OnBtnDarkBgClick() self.Parent.LevelUpgradeDisable:PlayTimelineAnimation(function() self:HideLevelInfo() end) end function XUiPanelLevelUpgrade:ShowLevelInfo(character) self.IsShow = true self.GameObject:SetActive(true) self:CurCharUpgradeInfo(character) CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.Success) -- 成功 end function XUiPanelLevelUpgrade:HideLevelInfo() self.IsShow = false if self.GameObject:Exist() then self.GameObject:SetActive(false) end -- XDataCenter.GuideManager.OpenSubPanel(self.Parent.Parent.Parent.Parent.Name, "PanelLevelUpgrade", false) end function XUiPanelLevelUpgrade:OldCharUpgradeInfo(character) self.TxtOldBattlePower.text = self.CharacterAgency:GetCharacterHaveRobotAbilityById(character.Id) self.TxtOldAttack.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.AttackNormal]) or 0) self.TxtOldLife.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Life]) or 0) self.TxtOldDefense.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.DefenseNormal]) or 0) self.TxtOldCrit.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Crit]) or 0) self.TxtOldLevel.text = "LV." .. character.Level end function XUiPanelLevelUpgrade:CurCharUpgradeInfo(character) self.TxtCurBattlePower.text = self.CharacterAgency:GetCharacterHaveRobotAbilityById(character.Id) self.TxtCurAttack.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.AttackNormal]) or 0) self.TxtCurLife.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Life]) or 0) self.TxtCurDefense.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.DefenseNormal]) or 0) self.TxtCurCrit.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Crit]) or 0) self.TxtCurLevelA.text = "LV." .. character.Level self.RImgRoleUpgradeMsg:SetRawImage(XDataCenter.CharacterManager.GetCharBigHeadIcon(character.Id)) end