local CSXTextManagerGetText = CS.XTextManager.GetText local XUiCharacterPanelRoleSkill = require("XUi/XUiCharacter/XUiCharacterPanelRoleSkill") local XUiCharacterUnOwnedInfo = XLuaUiManager.Register(XLuaUi, "UiCharacterUnOwnedInfo") function XUiCharacterUnOwnedInfo:OnAwake() self:AddListener() local onBackCb = handler(self, self.OnChangePanel) self.RoleSkillPanel = XUiCharacterPanelRoleSkill.New(self.PanelRoleSkill, onBackCb) end function XUiCharacterUnOwnedInfo:OnStart(characterId) self.CharacterId = characterId end function XUiCharacterUnOwnedInfo:OnEnable() self:UpdateView(self.CharacterId) end function XUiCharacterUnOwnedInfo:PreSetCharacterId(characterId) self.CharacterId = characterId end function XUiCharacterUnOwnedInfo:UpdateView(characterId) self.CharacterId = characterId local curFragment = XDataCenter.CharacterManager.GetCharUnlockFragment(characterId) local bornQuality = XCharacterConfigs.GetCharMinQuality(characterId) local bornGrade = XCharacterConfigs.GetCharMinGrade(characterId) local characterType = XCharacterConfigs.GetCharacterType(characterId) local needFragment = XCharacterConfigs.GetComposeCount(characterType, bornQuality) local npcId = XCharacterConfigs.GetCharNpcId(characterId, bornQuality) local npc = CS.XNpcManager.GetNpcTemplate(npcId) self.TxtIntroduce.text = CSXTextManagerGetText("CharacterUnowenedIntroduce" , XCharacterConfigs.GetCharacterName(characterId) , XCharacterConfigs.GetCharacterTradeName(characterId) , XCharacterConfigs.GetCharacterIntro(characterId)) self.TxtOwnFragmentNumber.text = curFragment .. "" self.TxtNeedFragmentNumber.text = "/" .. needFragment self.ImgFill.fillAmount = curFragment / needFragment local isCanUnlock = curFragment >= needFragment self.BtnUnlock:SetDisable(not isCanUnlock) self.RImgBornQuality:SetRawImage(XCharacterConfigs.GetCharQualityIcon(bornQuality)) self.RImgBornGradeIcon:SetRawImage(XCharacterConfigs.GetCharGradeIcon(characterId, bornGrade)) self.RImgUnownedTypeIcon:SetRawImage(XCharacterConfigs.GetNpcTypeIcon(npc.Type)) self.RoleSkillPanel:Refresh(characterId) end function XUiCharacterUnOwnedInfo:AddListener() self:RegisterClickEvent(self.BtnGet, self.OnBtnGetClick) self:RegisterClickEvent(self.BtnUnlock, self.OnBtnUnlockClick) self.BtnOpenSkill.CallBack = function() self:OnChangePanel("QieHuan", true) end end function XUiCharacterUnOwnedInfo:OnChangePanel(animName, isOpen) if not animName then return end local begin = function () self.RoleSkillPanel:Open(isOpen) end self:PlayAnimationWithMask(animName, nil, begin) end function XUiCharacterUnOwnedInfo:OnBtnUnlockClick() local characterId = self.CharacterId local curFragment = XDataCenter.CharacterManager.GetCharUnlockFragment(characterId) local bornQuality = XCharacterConfigs.GetCharMinQuality(characterId) local characterType = XCharacterConfigs.GetCharacterType(characterId) local needFragment = XCharacterConfigs.GetComposeCount(characterType, bornQuality) if curFragment >= needFragment then CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.UiCharacter_UnlockBegin) XLuaUiManager.Open("UiUnlockShow", characterId, function() local title = CSXTextManagerGetText("CharacterUnlockNewCharacter") local content = XCharacterConfigs.GetCharacterFullNameStr(characterId) XUiManager.PopupLeftTip(title, content) CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.UiCharacter_UnlockEnd) end) end end function XUiCharacterUnOwnedInfo:OnBtnGetClick() local unionFightData = XDataCenter.FubenUnionKillRoomManager.GetUnionRoomData() if unionFightData and unionFightData.Id then return end local useItemId = XCharacterConfigs.GetCharacterTemplate(self.CharacterId).ItemId XLuaUiManager.Open("UiTip", XDataCenter.ItemManager.GetItem(useItemId)) end