-- XUiBiancaTheatrePreviewTips 肉鸽2.1 成就奖励提示弹窗 -- =================================================================== local XGridAchievementReward = XClass(nil, "XGridAchievementReward") function XGridAchievementReward:Ctor(ui, rootUi, rewardId, needCount) XUiHelper.InitUiClass(self, ui) self.RootUi = rootUi self.RewardId = rewardId self.NeedCount = needCount end function XGridAchievementReward:Refresh() self.TxtNum.text = self.NeedCount local rewardItems = XRewardManager.GetRewardList(self.RewardId) local rewardGoodsList = XRewardManager.MergeAndSortRewardGoodsList(rewardItems) local gridCommon = XUiGridCommon.New(self.RootUi, self.GridReward) gridCommon:Refresh(rewardGoodsList[1]) if gridCommon.BtnClick then XUiHelper.RegisterClickEvent(gridCommon, gridCommon.BtnClick, function () self:OnClickReward() end) end end function XGridAchievementReward:OnClickReward() if not XTool.IsNumberValid(self.RewardId) then return end local rewardList = XRewardManager.GetRewardList(self.RewardId) XLuaUiManager.Open("UiBiancaTheatreTips", rewardList[1].TemplateId) end -- XUiBiancaTheatrePreviewTips 肉鸽2.1 成就奖励提示弹窗 -- =================================================================== local XUiBiancaTheatrePreviewTips = XLuaUiManager.Register(XLuaUi, "UiBiancaTheatrePreviewTips") function XUiBiancaTheatrePreviewTips:OnAwake() self.GridRewards = {} self:AddClickListener() end function XUiBiancaTheatrePreviewTips:OnStart(achievementId) self.NeedCounts = XDataCenter.BiancaTheatreManager.GetAchievementNeedCounts() self.RewardIdList = XDataCenter.BiancaTheatreManager.GetAchievementRewardIds() end function XUiBiancaTheatrePreviewTips:OnEnable() self:RefreshReward() end function XUiBiancaTheatrePreviewTips:RefreshReward() self.GridPreview.gameObject:SetActiveEx(false) if XTool.IsTableEmpty(self.NeedCounts) then return end for index, value in ipairs(self.NeedCounts) do if not self.GridRewards[index] then self.GridRewards[index] = XGridAchievementReward.New(XUiHelper.Instantiate(self.GridPreview, self.PanelList), self, self.RewardIdList[index], value) end self.GridRewards[index]:Refresh() self.GridRewards[index].GameObject:SetActiveEx(true) end end function XUiBiancaTheatrePreviewTips:AddClickListener() XUiHelper.RegisterClickEvent(self, self.BtnTanchuangClose, self.Close) XUiHelper.RegisterClickEvent(self, self.BtnOk, self.Close) end return XUiBiancaTheatrePreviewTips