return { Switches = { { placeId = 1, agent = nil, object = nil, ---self, func = nil, ---self.EnableAnchor, param = 2, }, { placeId = 3, agent = nil, object = nil, ---self, func = nil, ---self.EnableAnchor, param = 4, autoReboot = false, }, { placeId = 5, agent = nil, object = nil, ---self, func = nil, ---self.EnableSwitch, param = 3, }, { placeId = 10, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 11, }, { placeId = 13, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 12, }, { placeId = 20, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 900200, }, { placeId = 21, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 900201, }, { placeId = 22, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 900202, }, { placeId = 23, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 900200, }, { placeId = 24, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 900201, }, { placeId = 25, agent = nil, object = nil, ---self, func = nil, ---self.RaiseTower, param = 900202, }, }, Anchors = { { placeId = 2, agent = nil, defaultEnable = false, type = 23, }, { placeId = 4, agent = nil, defaultEnable = false, type = 24, }, }, Towers = { { placeId = 11, agent = nil, effectPlayer = 1011, type = 12, defaultRaise = false, }, { placeId = 12, agent = nil, effectPlayer = 1012, type = 13, defaultRaise = false, }, } }