XReportManagerCreater = function() local XReportManager = {} local LastReportTime = -9999 local ReportInterval = CS.XGame.Config:GetInt("ReportInterval") function XReportManager.Report(playerId, playerName, mainType, subType, msg, playerLevel, chatContent) if LastReportTime < 0 then LastReportTime = XPlayer.ReportTime end local now = XTime.GetServerNowTimestamp() if now - LastReportTime < ReportInterval then local tempTime = (ReportInterval - (now - LastReportTime)) XUiManager.TipError(CS.XTextManager.GetText("ReportError", tostring(tempTime))) else XNetwork.Call("ReportRequest", { PlayerId = playerId, PlayerName = playerName, FirstTag = mainType, SecondTag = subType, Message = msg, PlayerLevel = playerLevel, ReportMessage = chatContent }, function(res) if res.Code ~= XCode.Success then XUiManager.TipCode(res.Code) return end LastReportTime = res.ReportTime XUiManager.TipText("ReportFinish") end) end end return XReportManager end