XUiPanelAddContactViewPools = XClass(nil, "XUiPanelAddContactViewPools") function XUiPanelAddContactViewPools:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform self:InitAutoScript() end -- auto -- Automatic generation of code, forbid to edit function XUiPanelAddContactViewPools:InitAutoScript() self:AutoInitUi() self.SpecialSoundMap = {} self:AutoAddListener() end function XUiPanelAddContactViewPools:AutoInitUi() self.GridAddContact = self.Transform:Find("GridAddContact") end function XUiPanelAddContactViewPools:GetAutoKey(uiNode, eventName) if not uiNode then return end return eventName .. uiNode:GetHashCode() end function XUiPanelAddContactViewPools:RegisterListener(uiNode, eventName, func) local key = self:GetAutoKey(uiNode, eventName) if not key then return end local listener = self.AutoCreateListeners[key] if listener ~= nil then uiNode[eventName]:RemoveListener(listener) end if func ~= nil then if type(func) ~= "function" then XLog.Error("XUiPanelAddContactViewPools:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end listener = function(...) XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName) func(self, ...) end uiNode[eventName]:AddListener(listener) self.AutoCreateListeners[key] = listener end end function XUiPanelAddContactViewPools:AutoAddListener() self.AutoCreateListeners = {} end -- auto function XUiPanelAddContactViewPools:InitData(dynamicList) self.GameObject:SetActive(false) dynamicList:AddObjectPools("contactItem", self.GridAddContact.gameObject) end