XUiPanelPlayerExp = XClass(nil, "XUiPanelPlayerExp") function XUiPanelPlayerExp:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform self:InitAutoScript() end -- auto -- Automatic generation of code, forbid to edit function XUiPanelPlayerExp:InitAutoScript() self:AutoInitUi() self:AutoAddListener() end function XUiPanelPlayerExp:AutoInitUi() self.ImgExpCircle = self.Transform:Find("ImgExpCircle"):GetComponent("Image") self.ImgExpCircleFill1 = self.Transform:Find("ImgExpCircle/ImgExpCircleFill1"):GetComponent("Image") self.ImgExpCircleFill2 = self.Transform:Find("ImgExpCircle/ImgExpCircleFill2"):GetComponent("Image") self.ImgCircle1 = self.Transform:Find("ImgCircle1"):GetComponent("Image") self.TxtLevelNum = self.Transform:Find("TxtLevelNum"):GetComponent("Text") self.PanelExp = self.Transform:Find("PanelExp") self.TxtExpNum = self.Transform:Find("PanelExp/TxtExpNum"):GetComponent("Text") end function XUiPanelPlayerExp:RegisterClickEvent(uiNode, func) if func == nil then XLog.Error("XUiPanelPlayerExp:RegisterClickEvent函数参数错误:参数func不能为空") return end if type(func) ~= "function" then XLog.Error("XUiPanelPlayerExp:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end local listener = function(...) func(self, ...) end CsXUiHelper.RegisterClickEvent(uiNode, listener) end function XUiPanelPlayerExp:AutoAddListener() end -- auto function XUiPanelPlayerExp:UpdatePlayerLevelInfo() local curExp = XPlayer.Exp local maxExp= XPlayerManager.GetMaxExp(XPlayer.Level) local fillAmount = curExp / maxExp XUiHelper.Tween(1, function(f) if XTool.UObjIsNil(self.Transform) then return end local fill = math.floor(f * curExp) self.ImgExpCircleFill1.fillAmount=fill / maxExp self.ImgExpCircleFill2.fillAmount=fill / maxExp end) self.ImgExpCircle.fillAmount=1.0-fillAmount self.TxtLevelNum.text=XPlayer.Level self.TxtExpNum.text="" .. curExp .. "" .. "/" ..maxExp end