XUiPanelSkillBox = XClass(nil, "XUiPanelSkillBox") function XUiPanelSkillBox:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) end function XUiPanelSkillBox:Refresh(skillName, skillDesc) self.TxtSkillName.text = skillName self.TxtDesc.text = skillDesc end function XUiPanelSkillBox:SetActive(enabled) self.GameObject:SetActive(enabled) end return XUiPanelSkillBox