local XUiGridFightDataItem = XClass(nil, "XUiGridFightDataItem") function XUiGridFightDataItem:Ctor(ui, name) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) self.TxtTitle.text = name end function XUiGridFightDataItem:Refresh(mvp, value) self.ImgMvp.gameObject:SetActive(mvp and true or false) self.TxtValue.text = value end return XUiGridFightDataItem