local XUiMissionTeamLimit = XLuaUiManager.Register(XLuaUi, "UiMissionTeamLimit") function XUiMissionTeamLimit:OnAwake() self:InitAutoScript() end function XUiMissionTeamLimit:OnStart(curIndex) self.CurIndex = curIndex self:Init() self:SetupContent() self:PlayAnimation("AniMissionTeamLimitBegin") end function XUiMissionTeamLimit:Init() self.CurId = -1 self.TaskForeData = {} self.DynamicTable = XDynamicTableNormal.New(self.PanelScrollView) self.DynamicTable:SetProxy(XUiGridLimit) self.DynamicTable:SetDelegate(self) end function XUiMissionTeamLimit:SetupContent() local configs = XDataCenter.TaskForceManager.GetTaskForceConfigInfo() if not configs then return end local curCfg = XDataCenter.TaskForceManager.GetTaskForceConfigById(self.CurIndex) self.CurId = curCfg.Id self.TaskForeData = configs self.DynamicTable:SetDataSource(configs) self.DynamicTable:ReloadDataASync(curCfg.Id) end --动态列表事件 function XUiMissionTeamLimit:OnDynamicTableEvent(event, index, grid) if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then local data = self.TaskForeData[index] grid:SetupContent(data, self.CurId) end end -- auto -- Automatic generation of code, forbid to edit function XUiMissionTeamLimit:InitAutoScript() self:AutoInitUi() self.SpecialSoundMap = {} self:AutoAddListener() end function XUiMissionTeamLimit:AutoInitUi() -- self.BtnBg = self.Transform:Find("FullScreenBackground/BtnBg"):GetComponent("Button") -- self.UiMissionTeamLimitA = self.Transform:Find("SafeAreaContentPane/UiMissionTeamLimit") -- self.PanelScrollView = self.Transform:Find("SafeAreaContentPane/UiMissionTeamLimit/PanelScrollView") -- self.GridLimit = self.Transform:Find("SafeAreaContentPane/UiMissionTeamLimit/PanelScrollView/Viewport/GridLimit") end function XUiMissionTeamLimit:GetAutoKey(uiNode, eventName) if not uiNode then return end return eventName .. uiNode:GetHashCode() end function XUiMissionTeamLimit:RegisterListener(uiNode, eventName, func) local key = self:GetAutoKey(uiNode, eventName) if not key then return end local listener = self.AutoCreateListeners[key] if listener ~= nil then uiNode[eventName]:RemoveListener(listener) end if func ~= nil then if type(func) ~= "function" then XLog.Error("XUiMissionTeamLimit:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end listener = function(...) XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName) func(self, ...) end uiNode[eventName]:AddListener(listener) self.AutoCreateListeners[key] = listener end end function XUiMissionTeamLimit:AutoAddListener() self.AutoCreateListeners = {} self:RegisterClickEvent(self.BtnBg, self.OnBtnBgClick) end -- auto function XUiMissionTeamLimit:OnBtnBgClick() self:PlayAnimation("AniMissionTeamLimitEnd", function() self:Close() end) end