local XUiMemorySaveNewRoomSingle = {} function XUiMemorySaveNewRoomSingle.OnResetEvent(newRoomSingle) XDataCenter.MemorySaveManager.OnActivityEnd() end function XUiMemorySaveNewRoomSingle.SetPlayerTeam(team) XDataCenter.TeamManager.SetPlayerTeam(team, false) end --是否保存队伍数据 function XUiMemorySaveNewRoomSingle.GetIsSaveTeamData() return true end return XUiMemorySaveNewRoomSingle