local XUiFubenMaintaineractionTipLayer = XLuaUiManager.Register(XLuaUi, "UiFubenMaintaineractionTipLayer") local TIP_MSG_SHOW_TIME = 5000 function XUiFubenMaintaineractionTipLayer:OnStart(hintText, msgList, type, cb) self.Cb = cb self.closeState = false XUiHelper.StopAnimation() self:PlayAnimation("PanelTip") self.BtnClose.CallBack = function() self:OnBtnCloseClick() end local pop = function() self:Close() end self.CloseFunc = function() if not XTool.UObjIsNil(self.GameObject) then self:PlayAnimation("PanelTipEnd", pop) end end self.Timer = XScheduleManager.ScheduleOnce(function() if not self.closeState then self.closeState = true self.CloseFunc() end end, TIP_MSG_SHOW_TIME) local msg1 = msgList and msgList[1] local msg2 = msgList and msgList[2] local msg3 = msgList and msgList[3] self.TxtDesc1.text = msg1 or "" self.TxtDesc2.text = msg2 or "" self.TxtDesc3.text = msg3 or "" self.TxtDesc1.gameObject:SetActiveEx(msg1) self.TxtDesc2.gameObject:SetActiveEx(msg2) self.TxtDesc3.gameObject:SetActiveEx(msg3) self.TxtInfoFight.text = hintText or "" self.TxtInfoMentor.text = hintText or "" self.TxtInfoTask.text = hintText or "" self.PaneFightinglTip.gameObject:SetActiveEx(type == XMaintainerActionConfigs.TipType.FightComplete) self.PaneTaskTip.gameObject:SetActiveEx(type == XMaintainerActionConfigs.TipType.EventComplete) self.PaneMentorTip.gameObject:SetActiveEx(type == XMaintainerActionConfigs.TipType.MentorComplete) end function XUiFubenMaintaineractionTipLayer:OnBtnCloseClick() if self.closeState then return end self.closeState = true XScheduleManager.UnSchedule(self.Timer) self.BtnClose.interactable = false if self.CloseFunc then self:CloseFunc() else --CS.XUiManager.TipsManager:Pop() self:Close() end end function XUiFubenMaintaineractionTipLayer:OnDestroy() if self.Cb then self.Cb() end if self.Timer then XScheduleManager.UnSchedule(self.Timer) self.Timer = nil end end