local XUiGridKillZonePluginSlot = XClass(nil, "XUiGridKillZonePluginSlot") function XUiGridKillZonePluginSlot:Ctor(ui, clickCb) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) if self.BtnClick then self.BtnClick.CallBack = function() clickCb(self.Slot) end end self:SetSelect(false) end function XUiGridKillZonePluginSlot:Refresh(slot) self.Slot = slot local isLock = not XDataCenter.KillZoneManager.IsPluginSlotUnlock(slot) self.BtnClick:SetDisable(isLock) if not isLock then local pluginId = XDataCenter.KillZoneManager.GetSlotWearingPluginId(slot) if XTool.IsNumberValid(pluginId) then local icon = XKillZoneConfigs.GetPluginIcon(pluginId) self.RImgBuffIcon:SetRawImage(icon) self.RImgBuffIcon.gameObject:SetActiveEx(true) else self.RImgBuffIcon.gameObject:SetActiveEx(false) end end end function XUiGridKillZonePluginSlot:SetSelect(value) self.BuffSelect.gameObject:SetActiveEx(value) end return XUiGridKillZonePluginSlot