local XUiHomeMain = XLuaUiManager.Register(XLuaUi, "UiHomeMain") function XUiHomeMain:OnAwake() self:InitAutoScript() end function XUiHomeMain:OnStart(type) self.Type = type self:ChangeBtnList() self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.Coin, XDataCenter.ItemManager.ItemId.HostelElectric, XDataCenter.ItemManager.ItemId.HostelMat) --CS.XUiManager.DialogManager:Pop() XLuaUiManager.Close("UiLoading") self:ShowMenu(false) --CS.XUiManager.UiModelCamera.gameObject:SetActive(false) self.PanelMain.gameObject:SetActive(false)--暂时屏蔽 self.PanelAsset.gameObject:SetActive(false)--暂时屏蔽 end function XUiHomeMain:OnEnable() self:ShowMenu(false) end function XUiHomeMain:OnDestroy() XHomeSceneManager.LeaveScene() --CS.XUiManager.UiModelCamera.gameObject:SetActive(true) end function XUiHomeMain:OnDisable() -- end -- auto -- Automatic generation of code, forbid to edit function XUiHomeMain:InitAutoScript() self:AutoInitUi() self.SpecialSoundMap = {} self:AutoAddListener() end function XUiHomeMain:AutoInitUi() self.PanelBg = self.Transform:Find("FullScreenBackground/PanelBg") self.PanelMenu = self.Transform:Find("SafeAreaContentPane/PanelMenu") self.BtnVisitFriend = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnVisitFriend"):GetComponent("Button") self.BtnFuncArea = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFuncArea"):GetComponent("Button") self.BtnFloorOne = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorOne"):GetComponent("Button") self.BtnFloorTwo = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorTwo"):GetComponent("Button") self.BtnFloorThree = self.Transform:Find("SafeAreaContentPane/PanelMenu/BtnFloorThree"):GetComponent("Button") self.PanelMain = self.Transform:Find("SafeAreaContentPane/PanelMain") self.BtnJumpMenu = self.Transform:Find("SafeAreaContentPane/PanelMain/BtnJumpMenu"):GetComponent("Button") self.BtnAssignChar = self.Transform:Find("SafeAreaContentPane/PanelMain/BtnAssignChar"):GetComponent("Button") self.PanelAsset = self.Transform:Find("SafeAreaContentPane/PanelAsset") self.PanelTool1 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool1") self.PanelTool2 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool2") self.PanelTool3 = self.Transform:Find("SafeAreaContentPane/PanelAsset/PanelTool3") self.PanelCharTopButton = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton") self.BtnBack = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton/BtnBack"):GetComponent("Button") self.BtnMainUi = self.Transform:Find("SafeAreaContentPane/PanelCharTopButton/BtnMainUi"):GetComponent("Button") end function XUiHomeMain:GetAutoKey(uiNode, eventName) if not uiNode then return end return eventName .. uiNode:GetHashCode() end function XUiHomeMain:RegisterListener(uiNode, eventName, func) local key = self:GetAutoKey(uiNode, eventName) if not key then return end local listener = self.AutoCreateListeners[key] if listener ~= nil then uiNode[eventName]:RemoveListener(listener) end if func ~= nil then if type(func) ~= "function" then XLog.Error("XUiHomeMain:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end listener = function(...) XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName) func(self, ...) end uiNode[eventName]:AddListener(listener) self.AutoCreateListeners[key] = listener end end function XUiHomeMain:AutoAddListener() self.AutoCreateListeners = {} self:RegisterClickEvent(self.BtnVisitFriend, self.OnBtnVisitFriendClick) self:RegisterClickEvent(self.BtnFuncArea, self.OnBtnFuncAreaClick) self:RegisterClickEvent(self.BtnFloorOne, self.OnBtnFloorOneClick) self:RegisterClickEvent(self.BtnFloorTwo, self.OnBtnFloorTwoClick) self:RegisterClickEvent(self.BtnFloorThree, self.OnBtnFloorThreeClick) self:RegisterClickEvent(self.BtnJumpMenu, self.OnBtnJumpMenuClick) self:RegisterClickEvent(self.BtnAssignChar, self.OnBtnAssignCharClick) self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick) self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick) end -- auto function XUiHomeMain:OnBtnVisitFriendClick() end function XUiHomeMain:OnBtnFuncAreaClick() XHomeInfrastructureManager.EnterInfrastructure() end function XUiHomeMain:OnBtnFloorOneClick() end function XUiHomeMain:OnBtnFloorTwoClick() end function XUiHomeMain:OnBtnFloorThreeClick() end function XUiHomeMain:OnBtnJumpMenuClick() local show = not self.IsShowMenu self:ShowMenu(show) end function XUiHomeMain:OnBtnAssignCharClick() XLuaUiManager.Open("UiHostelRest") self:ShowMenu(false) end function XUiHomeMain:OnBtnBackClick() -- if not XHomeSceneManager.ChangeBackToOverView() then -- CS.XUiManager.ViewManager:Pop() -- end XHomeInfrastructureManager.ChangeCameraToScene() XLuaUiManager.RunMain()--临时返回主界面 end function XUiHomeMain:OnBtnMainUiClick() XLuaUiManager.RunMain() end function XUiHomeMain:ShowMenu(show) show = show or false self.IsShowMenu = show self.PanelMenu.gameObject:SetActive(show) end function XUiHomeMain:ChangeBtnList() if self.Type == XDataCenter.HostelManager.SceneType.Function then self.BtnFuncArea.gameObject:SetActive(false) end end