local Time = CS.UnityEngine.Time local XUiGuildDormTalkGrid = XClass(nil, "XUiGuildDormTalkGrid") function XUiGuildDormTalkGrid:Ctor(ui) XUiHelper.InitUiClass(self, ui) self.CurrentRoom = XDataCenter.GuildDormManager.GetCurrentRoom() self.RLRole = nil self.CreateTime = 0 self.PlayerId = nil end function XUiGuildDormTalkGrid:SetData(content, rlRole, offsetHeight, isEmoji) self.RLRole = rlRole self.Offset = CS.UnityEngine.Vector3(0, offsetHeight, 0) self.PanelText.gameObject:SetActiveEx(not isEmoji) self.PanelEmoji.gameObject:SetActiveEx(isEmoji) if isEmoji then self.RImgEmoji:SetRawImage(XDataCenter.ChatManager.GetEmojiIcon(content)) else self.TxtDesc.text = content end self.CreateTime = Time.realtimeSinceStartup end function XUiGuildDormTalkGrid:GetIsArriveHideTime() return Time.realtimeSinceStartup - self.CreateTime >= XGuildDormConfig.GetTalkHideTime() end function XUiGuildDormTalkGrid:UpdateTransform() self.CurrentRoom:SetViewPosToTransformLocalPosition(self.Transform, self.RLRole:GetTransform(), self.Offset) end function XUiGuildDormTalkGrid:Hide() self.GameObject:SetActiveEx(false) end function XUiGuildDormTalkGrid:Show(parent) self.GameObject:SetActiveEx(true) if parent then self.Transform:SetParent(parent, false) end end function XUiGuildDormTalkGrid:SetPlayerId(value) self.PlayerId = value end function XUiGuildDormTalkGrid:GetPlayerId() return self.PlayerId end return XUiGuildDormTalkGrid