local XUiChongzhiTanchuangListItem = XClass(nil, "XUiChongzhiTanchuangListItem") function XUiChongzhiTanchuangListItem:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) end -- 更新数据 function XUiChongzhiTanchuangListItem:OnRefresh(itemdata) if not itemdata then return end self.ItemData = itemdata self.GridItemUI:Refresh(itemdata) end function XUiChongzhiTanchuangListItem:Init(root) self.GridItemUI = XUiGridCommon.New(root,self.GridItem) end return XUiChongzhiTanchuangListItem