local MaxStarCount = 3 local XUiPanelStars = XClass(nil, "XUiPanelStars") function XUiPanelStars:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform self:InitAutoScript() end function XUiPanelStars:OnEnable(starsMap, starColor, starDisColor) self:SetStarActive(starsMap, starColor, starDisColor) end function XUiPanelStars:SetStarActive(starsMap, starColor, starDisColor) for i = 1, MaxStarCount do local isShow = starsMap[i] self["Img" .. i].gameObject:SetActive(isShow) self["ImgDis" .. i].gameObject:SetActive(not isShow) if (starColor) then self["Img" .. i].color = starColor end if (starDisColor) then self["ImgDis" .. i].color = starDisColor end end end -- auto -- Automatic generation of code, forbid to edit function XUiPanelStars:InitAutoScript() self:AutoInitUi() self:AutoAddListener() end function XUiPanelStars:AutoInitUi() self.ImgDis2 = self.Transform:Find("Star2/ImgDis2"):GetComponent("Image") self.Img1 = self.Transform:Find("Star1/Img1"):GetComponent("Image") self.ImgDis1 = self.Transform:Find("Star1/ImgDis1"):GetComponent("Image") self.Img2 = self.Transform:Find("Star2/Img2"):GetComponent("Image") self.ImgDis3 = self.Transform:Find("Star3/ImgDis3"):GetComponent("Image") self.Img3 = self.Transform:Find("Star3/Img3"):GetComponent("Image") end function XUiPanelStars:RegisterClickEvent(uiNode, func) if func == nil then XLog.Error("XUiPanelStars:RegisterClickEvent函数错误, 参数func不能为空") return end if type(func) ~= "function" then XLog.Error("XUiPanelStars:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end local listener = function(...) func(self, ...) end CsXUiHelper.RegisterClickEvent(uiNode, listener) end function XUiPanelStars:AutoAddListener() end -- auto return XUiPanelStars