local CSXTextManagerGetText = CS.XTextManager.GetText local XUiFubenExperimentGridStar = XClass(nil, "XUiFubenExperimentGridStar") function XUiFubenExperimentGridStar:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform self:Init() end function XUiFubenExperimentGridStar:Init() XTool.InitUiObject(self) end function XUiFubenExperimentGridStar:SetDesc(desc) self.TxtUnActive.text = desc self.TxtActive.text = desc end function XUiFubenExperimentGridStar:SetActiveEx(active) self.PanelActive.gameObject:SetActiveEx(active) self.PanelUnActive.gameObject:SetActiveEx(not active) end return XUiFubenExperimentGridStar