local XUiCoupleCombatBuffTips = XLuaUiManager.Register(XLuaUi, "UiCoupleCombatBuffTips") local XUiBuffTipsItem = require("XUi/XUiFubenCoupleCombat/ChildItem/XUiBuffTipsItem") --分光双星全域变量的词缀展示页面 function XUiCoupleCombatBuffTips:OnAwake() XTool.InitUiObject(self) self.GridBuff.gameObject:SetActiveEx(false) self:RegisterUiButtonEvent() end function XUiCoupleCombatBuffTips:OnStart(chapterId) local showFightEventIds = XFubenCoupleCombatConfig.GetChapterShowFightEventIds(chapterId) for _, showFightEventId in pairs(showFightEventIds) do local prefab = CS.UnityEngine.Object.Instantiate(self.GridBuff.gameObject, self.PanelContent) local tipItem = XUiBuffTipsItem.New(prefab, self) tipItem:RefreshData(showFightEventId) tipItem.GameObject:SetActiveEx(true) end end function XUiCoupleCombatBuffTips:RegisterUiButtonEvent() self:RegisterClickEvent(self.BtnClose, self.Close) end