local XUiGridGroupName = XClass(nil, "XUiGridGroupName") function XUiGridGroupName:Ctor(ui, exhibitionCfg) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) self:Refresh(exhibitionCfg) end function XUiGridGroupName:RefreshNameInfo() self.TxtName.text = self.GroupName end function XUiGridGroupName:Refresh(exhibitionCfg) self.GroupName = exhibitionCfg and exhibitionCfg.GroupName or CS.XTextManager.GetText("ExhibitionDefaultGroupName") self:RefreshNameInfo() end function XUiGridGroupName:ResetPosition(position) self.Transform.position = position end return XUiGridGroupName