---@class XGoldenMinerComponentDirectionPoint local XGoldenMinerComponentDirectionPoint = XClass(nil, "XGoldenMinerComponentDirectionPoint") function XGoldenMinerComponentDirectionPoint:Ctor() self.AngleList = {} self.AngleTimeList = {} self.CurAngleIndex = 0 self.CurTime = 0 ---@type UnityEngine.Transform self.AngleTransform = false ---@type UnityEngine.UI.Image self.FillImage = false end return XGoldenMinerComponentDirectionPoint