local XUiPanelUnionSectionEnd = XClass(nil, "XUiPanelUnionSectionEnd") function XUiPanelUnionSectionEnd:Ctor(ui, rootUi) self.GameObject = ui.gameObject self.Transform = ui.transform self.RootUi = rootUi XTool.InitUiObject(self) self.BtnTongBlack.CallBack = function() self:OnBackClick() end self.BtnTongBlack:SetNameByGroup(0, CS.XTextManager.GetText("UnionSectionSureCount", 10)) end function XUiPanelUnionSectionEnd:Refresh(sec) self.BtnTongBlack:SetNameByGroup(0, CS.XTextManager.GetText("UnionSectionSureCount", sec)) end function XUiPanelUnionSectionEnd:OnBackClick() self.RootUi:LeaveRoomCheckFightState() end return XUiPanelUnionSectionEnd