local XMaintainerActionNodeEntity = require("XEntity/XMaintainerAction/XMaintainerActionNodeEntity") local XStartNodeEntity = XClass(XMaintainerActionNodeEntity, "XStartNodeEntity") local CSTextManagerGetText = CS.XTextManager.GetText function XStartNodeEntity:Ctor() self.ExtraActionPoint = 0 end function XStartNodeEntity:GetExtraActionCount() return self.ExtraActionPoint end function XStartNodeEntity:GetName() return string.format(self:GetCfg().Name,self.ExtraActionPoint) end function XStartNodeEntity:GetDesc() return string.format(self:GetCfg().DescText,self.ExtraActionPoint) end function XStartNodeEntity:OpenHintTip(cb) if self:GetHint() then XUiManager.TipMsg(string.format(self:GetHint(),self.ExtraActionPoint), nil, cb) else if cb then cb() end end end function XStartNodeEntity:DoEvent(data) if not data then return end local gameData = XDataCenter.MaintainerActionManager.GetGameData() gameData:PlusExtraActionCount(self:GetExtraActionCount()) data.player:MarkNodeEvent() if data.cb then data.cb() end end return XStartNodeEntity