---@class XUiTheatre3Tips : XLuaUi ---@field _Control XTheatre3Control local XUiTheatre3Tips = XLuaUiManager.Register(XLuaUi, "UiTheatre3Tips") function XUiTheatre3Tips:OnAwake() self:RegisterUiEvents() end -- templateId 物品id -- itemType:XEnumConst.THEATRE3.EventStepItemType -- customData:自定义数据,存在时无视data和itemType function XUiTheatre3Tips:OnStart(templateId, itemType, customData, closeCb) self.CloseCb = closeCb if customData then self:ShowCustomData(customData) return end if not XTool.IsNumberValid(templateId) then XLog.Error("XUiTheatre3Tips:Refresh错误: 参数templateId不能为空或0") return end self.TemplateId = templateId if not itemType then itemType = XEnumConst.THEATRE3.EventStepItemType.OutSideItem end local count if itemType == XEnumConst.THEATRE3.EventStepItemType.InnerItem then count = self._Control:GetAdventureItemCount(self.TemplateId) elseif itemType == XEnumConst.THEATRE3.EventStepItemType.ItemBox or itemType == XEnumConst.THEATRE3.EventStepItemType.EquipBox then --道具箱、装备箱拥有数量 count = 0 else --通用物品 count = XGoodsCommonManager.GetGoodsCurrentCount(self.TemplateId) end -- 名称 self.TxtName.text = self._Control:GetEventStepItemName(self.TemplateId, itemType) -- 数量 self.TxtCount.text = count -- 图标 local icon = self._Control:GetEventStepItemIcon(self.TemplateId, itemType) self.RImgIcon:SetRawImage(icon) -- 世界观描述 if itemType == XEnumConst.THEATRE3.EventStepItemType.ItemBox or itemType == XEnumConst.THEATRE3.EventStepItemType.EquipBox then self.TxtWorldDesc.gameObject:SetActiveEx(false) end self.TxtWorldDesc.text = self._Control:GetEventStepItemWorldDesc(self.TemplateId, itemType) -- 描述 self.TxtDescription.text = self._Control:GetEventStepItemDesc(self.TemplateId, itemType) end function XUiTheatre3Tips:ShowCustomData(customData) -- 名称 self.TxtName.text = customData.Name -- 数量 self.TxtCount.text = customData.Count -- 图标 self.RImgIcon:SetRawImage(customData.Icon) -- 世界观描述 self.TxtWorldDesc.text = customData.WorldDesc or "" -- 描述 self.TxtDescription.text = customData.Desc or "" -- 颜色 local color = customData.Color if color then self.TxtName.color = color end end function XUiTheatre3Tips:RegisterUiEvents() XUiHelper.RegisterClickEvent(self, self.BtnBack, self.OnBtnBackClick) XUiHelper.RegisterClickEvent(self, self.BtnTanchuangClose, self.OnBtnBackClick) XUiHelper.RegisterClickEvent(self, self.BtnOk, self.OnBtnBackClick) end function XUiTheatre3Tips:OnBtnBackClick() XLuaUiManager.CloseWithCallback(self.Name, self.CloseCb) end return XUiTheatre3Tips